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/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedString.h>
#include <AK/HashMap.h>
#include <AK/NonnullOwnPtrVector.h>
#include <AK/Vector.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Model.h>
#include <LibGUI/ModelIndex.h>
#include <sys/types.h>
#include <unistd.h>
class GraphWidget;
class ProcessModel final : public GUI::Model {
public:
enum Column {
Icon = 0,
Name,
PID,
TID,
CPU,
State,
User,
Virtual,
DirtyPrivate,
Pledge,
Physical,
CleanInode,
PurgeableVolatile,
PurgeableNonvolatile,
Veil,
Processor,
Priority,
PPID,
PGID,
SID,
Syscalls,
InodeFaults,
ZeroFaults,
CowFaults,
FileReadBytes,
FileWriteBytes,
UnixSocketReadBytes,
UnixSocketWriteBytes,
IPv4SocketReadBytes,
IPv4SocketWriteBytes,
Command,
__Count
};
static ProcessModel& the();
static NonnullRefPtr<ProcessModel> create() { return adopt_ref(*new ProcessModel); }
virtual ~ProcessModel() override = default;
virtual int tree_column() const override { return Column::Name; }
virtual int row_count(GUI::ModelIndex const&) const override;
virtual int column_count(GUI::ModelIndex const&) const override;
virtual DeprecatedString column_name(int column) const override;
virtual GUI::Variant data(GUI::ModelIndex const&, GUI::ModelRole) const override;
virtual GUI::ModelIndex index(int row, int column, GUI::ModelIndex const& parent = {}) const override;
virtual GUI::ModelIndex parent_index(GUI::ModelIndex const&) const override;
virtual bool is_searchable() const override { return true; }
virtual Vector<GUI::ModelIndex> matches(StringView, unsigned = MatchesFlag::AllMatching, GUI::ModelIndex const& = GUI::ModelIndex()) override;
virtual bool is_column_sortable(int column_index) const override { return column_index != Column::Icon; }
void update();
bool is_default_column(int index) const;
struct CpuInfo {
u32 id;
float total_cpu_percent { 0.0 };
float total_cpu_percent_kernel { 0.0 };
explicit CpuInfo(u32 id)
: id(id)
{
}
};
Function<void(NonnullOwnPtrVector<CpuInfo> const&)> on_cpu_info_change;
Function<void(int process_count, int thread_count)> on_state_update;
NonnullOwnPtrVector<CpuInfo> const& cpus() const { return m_cpus; }
private:
ProcessModel();
struct Process;
struct ThreadState {
pid_t tid { 0 };
pid_t pid { 0 };
pid_t ppid { 0 };
pid_t pgid { 0 };
pid_t sid { 0 };
u64 time_user { 0 };
u64 time_kernel { 0 };
bool kernel { false };
DeprecatedString executable { "" };
DeprecatedString name { "" };
DeprecatedString command { "" };
uid_t uid { 0 };
DeprecatedString state { "" };
DeprecatedString user { "" };
DeprecatedString pledge { "" };
DeprecatedString veil { "" };
u32 cpu { 0 };
u32 priority { 0 };
size_t amount_virtual { 0 };
size_t amount_resident { 0 };
size_t amount_dirty_private { 0 };
size_t amount_clean_inode { 0 };
size_t amount_purgeable_volatile { 0 };
size_t amount_purgeable_nonvolatile { 0 };
unsigned syscall_count { 0 };
unsigned inode_faults { 0 };
unsigned zero_faults { 0 };
unsigned cow_faults { 0 };
unsigned unix_socket_read_bytes { 0 };
unsigned unix_socket_write_bytes { 0 };
unsigned ipv4_socket_read_bytes { 0 };
unsigned ipv4_socket_write_bytes { 0 };
unsigned file_read_bytes { 0 };
unsigned file_write_bytes { 0 };
float cpu_percent { 0 };
float cpu_percent_kernel { 0 };
Process& process;
ThreadState(Process& argument_process)
: process(argument_process)
{
}
ThreadState(ThreadState&& other) = default;
ThreadState& operator=(ThreadState&& other)
{
this->tid = other.tid;
this->pid = other.pid;
this->ppid = other.ppid;
this->pgid = other.pgid;
this->sid = other.sid;
this->time_user = other.time_user;
this->time_kernel = other.time_kernel;
this->kernel = other.kernel;
this->executable = other.executable;
this->name = other.name;
this->command = other.command;
this->uid = other.uid;
this->state = other.state;
this->user = other.user;
this->pledge = other.pledge;
this->veil = other.veil;
this->cpu = other.cpu;
this->priority = other.priority;
this->amount_virtual = other.amount_virtual;
this->amount_resident = other.amount_resident;
this->amount_dirty_private = other.amount_dirty_private;
this->amount_clean_inode = other.amount_clean_inode;
this->amount_purgeable_volatile = other.amount_purgeable_volatile;
this->amount_purgeable_nonvolatile = other.amount_purgeable_nonvolatile;
this->syscall_count = other.syscall_count;
this->inode_faults = other.inode_faults;
this->zero_faults = other.zero_faults;
this->cow_faults = other.cow_faults;
this->unix_socket_read_bytes = other.unix_socket_read_bytes;
this->unix_socket_write_bytes = other.unix_socket_write_bytes;
this->ipv4_socket_read_bytes = other.ipv4_socket_read_bytes;
this->ipv4_socket_write_bytes = other.ipv4_socket_write_bytes;
this->file_read_bytes = other.file_read_bytes;
this->file_write_bytes = other.file_write_bytes;
this->cpu_percent = other.cpu_percent;
this->cpu_percent_kernel = other.cpu_percent_kernel;
this->process = other.process;
return *this;
}
~ThreadState() = default;
};
struct Thread : public RefCounted<Thread> {
ThreadState current_state;
ThreadState previous_state;
Thread(Process& process)
: current_state(process)
, previous_state(process)
{
}
bool operator==(Thread const& other) const
{
return current_state.tid == other.current_state.tid;
}
bool is_main_thread() const
{
return current_state.tid == current_state.process.pid;
}
};
struct Process {
pid_t pid;
Vector<NonnullRefPtr<Thread>> threads;
bool operator==(Process const& other) const
{
return this->pid == other.pid;
}
Optional<NonnullRefPtr<Thread>> main_thread() const
{
return threads.first_matching([this](auto const thread) { return thread->current_state.tid == pid; });
}
// Return anything but the main thread; therefore, valid indices are anything up to threads.size()-1 exclusive.
Thread const& non_main_thread(size_t index) const
{
auto main_thread_index = -1;
for (size_t i = 0; i < threads.size(); ++i) {
if (threads[i]->is_main_thread()) {
main_thread_index = static_cast<int>(i);
break;
}
}
VERIFY(main_thread_index >= 0);
// Shift all indices starting from the main thread's index upwards, so that the user doesn't have to worry about index discontinuities.
if (index >= static_cast<size_t>(main_thread_index))
return threads[index + 1];
return threads[index];
}
};
GUI::Icon icon_for(Thread const& thread) const;
int thread_model_row(Thread const& thread) const;
// The thread list contains the same threads as the Process structs.
HashMap<int, NonnullRefPtr<Thread>> m_threads;
NonnullOwnPtrVector<Process> m_processes;
NonnullOwnPtrVector<CpuInfo> m_cpus;
RefPtr<Core::DeprecatedFile> m_proc_all;
GUI::Icon m_kernel_process_icon;
u64 m_total_time_scheduled { 0 };
u64 m_total_time_scheduled_kernel { 0 };
bool m_has_total_scheduled_time { false };
};
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