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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
* Copyright (c) 2021, JJ Roberts-White <computerfido@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "TrackManager.h"
#include "Music.h"
#include <AK/NoAllocationGuard.h>
#include <AK/NonnullRefPtr.h>
#include <AK/TypedTransfer.h>
#include <LibDSP/Effects.h>
#include <LibDSP/Synthesizers.h>
TrackManager::TrackManager()
: m_transport(make_ref_counted<DSP::Transport>(120, 4))
, m_keyboard(make_ref_counted<DSP::Keyboard>(m_transport))
, m_temporary_track_buffer(FixedArray<DSP::Sample>::must_create_but_fixme_should_propagate_errors(sample_count))
{
add_track();
}
void TrackManager::time_forward(int amount)
{
int new_value = (static_cast<int>(m_transport->time()) + amount) % roll_length;
if (new_value < 0) { // If the new time value is negative add roll_length to wrap around
m_transport->set_time(roll_length + new_value);
} else {
m_transport->set_time(new_value);
}
}
void TrackManager::fill_buffer(FixedArray<DSP::Sample>& buffer)
{
NoAllocationGuard guard;
VERIFY(buffer.size() == m_temporary_track_buffer.size());
size_t sample_count = buffer.size();
// No need to zero the temp buffer as the track overwrites it anyways.
buffer.fill_with({});
for (auto& track : m_tracks) {
track->current_signal(m_temporary_track_buffer);
for (size_t i = 0; i < sample_count; ++i)
buffer[i] += m_temporary_track_buffer[i];
}
m_transport->set_time(m_transport->time() + sample_count);
// FIXME: This should be handled automatically by Transport. It will also advance slightly past the loop point if we're unlucky.
if (m_transport->time() >= roll_length)
m_transport->set_time(0);
}
void TrackManager::reset()
{
m_transport->set_time(0);
}
void TrackManager::add_track()
{
auto new_track = make_ref_counted<DSP::NoteTrack>(m_transport, m_keyboard);
MUST(new_track->resize_internal_buffers_to(m_temporary_track_buffer.size()));
new_track->add_processor(make_ref_counted<DSP::Synthesizers::Classic>(m_transport));
new_track->add_processor(make_ref_counted<DSP::Effects::Delay>(m_transport));
new_track->add_clip(0, roll_length);
m_tracks.append(move(new_track));
}
int TrackManager::next_track_index() const
{
auto next_track_index = m_current_track + 1;
if (next_track_index >= m_tracks.size())
return 0;
return static_cast<int>(next_track_index);
}
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