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/*
* Copyright (c) 2020, William McPherson <willmcpherson2@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Frame.h>
class TrackManager;
class WaveEditor final : public GUI::Frame {
C_OBJECT(WaveEditor)
public:
virtual ~WaveEditor() override;
private:
explicit WaveEditor(TrackManager&);
virtual void paint_event(GUI::PaintEvent&) override;
int sample_to_y(double percentage) const;
TrackManager& m_track_manager;
};
class SamplerWidget final : public GUI::Frame {
C_OBJECT(SamplerWidget)
public:
virtual ~SamplerWidget() override;
private:
explicit SamplerWidget(TrackManager&);
TrackManager& m_track_manager;
RefPtr<GUI::Widget> m_open_button_and_recorded_sample_name_container;
RefPtr<GUI::Button> m_open_button;
RefPtr<GUI::Label> m_recorded_sample_name;
RefPtr<WaveEditor> m_wave_editor;
};
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