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/*
* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/AbstractButton.h>
class KeyButton final : public GUI::AbstractButton {
C_OBJECT(KeyButton)
public:
virtual ~KeyButton() override = default;
void set_pressed(bool value) { m_pressed = value; }
Function<void()> on_click;
protected:
virtual void click(unsigned modifiers = 0) override;
virtual void leave_event(Core::Event&) override;
virtual void mousemove_event(GUI::MouseEvent&) override;
virtual void paint_event(GUI::PaintEvent&) override;
private:
KeyButton() = default;
bool m_pressed { false };
bool m_face_hovered { false };
void set_face_hovered(bool value);
};
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