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/*
* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
* Copyright (c) 2021, Rasmus Nylander <RasmusNylander.SerenityOS@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "KeyButton.h"
#include <LibGUI/Painter.h>
#include <LibGUI/Window.h>
#include <LibGfx/Font.h>
#include <LibGfx/Palette.h>
void KeyButton::paint_event(GUI::PaintEvent& event)
{
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
auto cont_rect = rect();
auto& font = this->font();
Color face_color;
if (m_pressed) {
face_color = Color::Cyan;
} else if (!is_enabled()) {
face_color = Color::LightGray;
} else {
face_color = Color::White;
}
Gfx::IntRect key_cap_side_rect = { cont_rect.x() + 1, cont_rect.y() + 1, cont_rect.width() - 2, cont_rect.height() - 2 };
Gfx::IntRect key_cap_face_border_rect = { cont_rect.x() + 6, cont_rect.y() + 3, cont_rect.width() - 12, cont_rect.height() - 12 };
Gfx::IntRect key_cap_face_rect = { cont_rect.x() + 7, cont_rect.y() + 4, cont_rect.width() - 14, cont_rect.height() - 14 };
painter.draw_rect(cont_rect, Color::Black); // Key cap border
painter.fill_rect(key_cap_side_rect, Color::from_rgb(0x999999));
painter.draw_rect(key_cap_face_border_rect, Color::from_rgb(0x8C7272), false);
painter.fill_rect(key_cap_face_rect, face_color);
if (text().is_empty() || text().starts_with('\0'))
return;
Gfx::IntRect text_rect { 0, 0, font.width(text()), font.glyph_height() };
text_rect.align_within(key_cap_face_rect, Gfx::TextAlignment::Center);
painter.draw_text(text_rect, text(), font, Gfx::TextAlignment::Center, Color::Black, Gfx::TextElision::Right);
if (is_focused())
painter.draw_rect(text_rect.inflated(6, 4), palette().focus_outline());
}
void KeyButton::click(unsigned)
{
if (on_click && m_face_hovered)
on_click();
}
void KeyButton::mousemove_event(GUI::MouseEvent& event)
{
if (!is_enabled())
return;
Gfx::IntRect key_cap_face_rect = { rect().x() + 7, rect().y() + 4, rect().width() - 14, rect().height() - 14 };
set_face_hovered(key_cap_face_rect.contains(event.position()));
AbstractButton::mousemove_event(event);
}
void KeyButton::leave_event(Core::Event& event)
{
set_face_hovered(false);
AbstractButton::leave_event(event);
}
void KeyButton::set_face_hovered(bool value)
{
m_face_hovered = value;
if (m_face_hovered)
set_override_cursor(Gfx::StandardCursor::Hand);
else
set_override_cursor(Gfx::StandardCursor::None);
}
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