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/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "CharacterMapWidget.h"
#include <LibGUI/Button.h>
#include <LibGUI/TableView.h>
#include <LibGUI/TextBox.h>
class CharacterSearchWidget final : public GUI::Widget {
C_OBJECT(CharacterSearchWidget);
public:
virtual ~CharacterSearchWidget() override;
Function<void(u32)> on_character_selected;
private:
CharacterSearchWidget();
void search();
RefPtr<GUI::TextBox> m_search_input;
RefPtr<GUI::Button> m_search_button;
RefPtr<GUI::TableView> m_results_table;
};
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