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/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "KeypadValue.h"
#include <AK/Math.h>
#include <AK/String.h>
KeypadValue::KeypadValue(i64 value, u8 decimal_places)
: m_value(value)
, m_decimal_places(decimal_places)
{
}
KeypadValue::KeypadValue(i64 value)
: m_value(value)
{
}
KeypadValue KeypadValue::operator+(KeypadValue const& rhs)
{
return operator_helper<KeypadValue>(*this, rhs, [](KeypadValue const&, KeypadValue const& more_decimal_places, i64 less_decimal_places_equalized, i64 more_decimal_places_equalized, bool) -> KeypadValue {
return {
more_decimal_places_equalized + less_decimal_places_equalized,
more_decimal_places.m_decimal_places
};
});
}
KeypadValue KeypadValue::operator-(KeypadValue const& rhs)
{
return *this + (-rhs);
}
KeypadValue KeypadValue::operator*(KeypadValue const& rhs)
{
return operator_helper<KeypadValue>(*this, rhs, [](KeypadValue const& less_decimal_places, KeypadValue const& more_decimal_places, i64, i64, bool) -> KeypadValue {
return {
less_decimal_places.m_value * more_decimal_places.m_value,
(u8)(less_decimal_places.m_decimal_places + more_decimal_places.m_decimal_places)
};
});
}
KeypadValue KeypadValue::operator-(void) const
{
return { -m_value, m_decimal_places };
}
bool KeypadValue::operator<(KeypadValue const& rhs)
{
return operator_helper<bool>(*this, rhs, [](KeypadValue const&, KeypadValue const&, i64 less_decimal_places_equalized, i64 more_decimal_places_equalized, bool lhs_is_less) {
if (lhs_is_less)
return (less_decimal_places_equalized < more_decimal_places_equalized);
else
return (more_decimal_places_equalized < less_decimal_places_equalized);
});
}
bool KeypadValue::operator==(KeypadValue const& rhs)
{
return operator_helper<bool>(*this, rhs, [](KeypadValue const&, KeypadValue const&, i64 less_decimal_places_equalized, i64 more_decimal_places_equalized, bool) {
return less_decimal_places_equalized == more_decimal_places_equalized;
});
}
// This is a helper function for the operators. A lot of them need to do very similar calculations, so this function
// does the calculations for them and calls them on the result. In case they don't need the result of a particular
// calculation, they simply ignore that argument.
// The arguments to this function are the operands on the left- and right-hand sides and the callback to call on the
// values computed by this function.
// The first two KeypadValues it passes to the callback are the two original operands, but sorted by the amount of
// decimal places.
// The next two i64s it passes to the callback are these sorted KeypadValues, but normalized, which means that if
// you have for example 12.1 (represented as {121, 1}) and 54.23 (represented as {5423, 2}), you will get 1210 and
// 5423, so that you can compare these two i64s directly in order to compare the original KeypadValues.
// Unfortunately, not all operators are symmetric, so the last boolean tells the callback whether the left-hand side
// was the KeypadValue with less decimal places (true), or the one with more decimal places (false).
template<typename T, typename F>
ALWAYS_INLINE T KeypadValue::operator_helper(KeypadValue const& lhs, KeypadValue const& rhs, F callback)
{
KeypadValue const& less_decimal_places = (lhs.m_decimal_places < rhs.m_decimal_places) ? lhs : rhs;
KeypadValue const& more_decimal_places = (lhs.m_decimal_places < rhs.m_decimal_places) ? rhs : lhs;
i64 more_decimal_places_equalized = more_decimal_places.m_value;
i64 less_decimal_places_equalized = (i64)AK::pow(10.0, (double)(more_decimal_places.m_decimal_places - less_decimal_places.m_decimal_places)) * less_decimal_places.m_value;
bool lhs_is_less = (lhs.m_decimal_places < rhs.m_decimal_places);
return callback(less_decimal_places, more_decimal_places,
less_decimal_places_equalized, more_decimal_places_equalized,
lhs_is_less);
}
KeypadValue::KeypadValue(double d)
{
bool negative = false;
if (d < 0) {
negative = true;
d = -d;
}
i8 current_pow = 0;
while (AK::pow(10.0, (double)current_pow) <= d)
current_pow += 1;
current_pow -= 1;
while (d != 0) {
m_value *= 10;
m_value += (u64)(d / AK::pow(10.0, (double)current_pow)) % 10;
if (current_pow < 0)
m_decimal_places += 1;
current_pow -= 1;
if (m_decimal_places > 6)
break;
}
m_value = negative ? (-m_value) : m_value;
}
KeypadValue::operator double()
{
double res = (double)m_value / AK::pow(10.0, (double)m_decimal_places);
return res;
}
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