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#pragma once
#include <AK/AKString.h>
#include <AK/Vector.h>
class LineEditor {
public:
LineEditor();
~LineEditor();
String get_line();
void add_to_history(const String&);
const Vector<String>& history() const { return m_history; }
private:
void clear_line();
void append(const String&);
Vector<char, 1024> m_buffer;
int m_cursor { 0 };
// FIXME: This should be something more take_first()-friendly.
Vector<String> m_history;
int m_history_cursor { 0 };
int m_history_capacity { 100 };
enum class InputState {
Free,
ExpectBracket,
ExpectFinal,
};
InputState m_state { InputState::Free };
};
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