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#pragma once
class Painter;
class Rect;
enum class ButtonStyle { Normal, CoolBar, OldNormal };
enum class FrameShadow { Plain, Raised, Sunken };
enum class FrameShape { NoFrame, Box, Container, Panel, VerticalLine, HorizontalLine };
class StylePainter {
public:
static void paint_button(Painter&, const Rect&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true);
static void paint_surface(Painter&, const Rect&, bool paint_vertical_lines = true);
static void paint_frame(Painter&, const Rect&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
static void paint_menu_frame(Painter&, const Rect&);
};
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