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#pragma once
#include <AK/Vector.h>
#include <SharedGraphics/Rect.h>
class DisjointRectSet {
public:
DisjointRectSet() { }
~DisjointRectSet() { }
DisjointRectSet(DisjointRectSet&& other) : m_rects(move(other.m_rects)) { }
void add(const Rect&);
void clear() { m_rects.clear(); }
void clear_with_capacity() { m_rects.clear_with_capacity(); }
const Vector<Rect>& rects() const { return m_rects; }
private:
void shatter();
Vector<Rect> m_rects;
};
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