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/*
 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "WindowList.h"
#include <LibGUI/WindowServerConnection.h>

WindowList& WindowList::the()
{
    static WindowList* s_the;
    if (!s_the)
        s_the = new WindowList;
    return *s_the;
}

Window* WindowList::window(const WindowIdentifier& identifier)
{
    auto it = m_windows.find(identifier);
    if (it != m_windows.end())
        return it->value;
    return nullptr;
}

Window& WindowList::ensure_window(const WindowIdentifier& identifier)
{
    auto it = m_windows.find(identifier);
    if (it != m_windows.end())
        return *it->value;
    auto window = make<Window>(identifier);
    window->set_button(aid_create_button(identifier));
    window->button()->on_click = [window = window.ptr(), identifier](auto) {
        if (window->is_minimized() || !window->is_active()) {
            GUI::WindowServerConnection::the().post_message(Messages::WindowServer::WM_SetActiveWindow(identifier.client_id(), identifier.window_id()));
        } else {
            GUI::WindowServerConnection::the().post_message(Messages::WindowServer::WM_SetWindowMinimized(identifier.client_id(), identifier.window_id(), true));
        }
    };
    auto& window_ref = *window;
    m_windows.set(identifier, move(window));
    return window_ref;
}

void WindowList::remove_window(const WindowIdentifier& identifier)
{
    m_windows.remove(identifier);
}