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#include <LibCore/CConfigFile.h>
#include <WindowServer/WSCompositor.h>
#include <WindowServer/WSEventLoop.h>
#include <WindowServer/WSScreen.h>
#include <WindowServer/WSWindowManager.h>
#include <signal.h>
#include <stdio.h>
int main(int, char**)
{
struct sigaction act;
memset(&act, 0, sizeof(act));
act.sa_flags = SA_NOCLDWAIT;
act.sa_handler = SIG_IGN;
int rc = sigaction(SIGCHLD, &act, nullptr);
if (rc < 0) {
perror("sigaction");
return 1;
}
WSEventLoop loop;
auto wm_config = CConfigFile::get_for_app("WindowManager");
WSScreen screen(wm_config->read_num_entry("Screen", "Width", 1024),
wm_config->read_num_entry("Screen", "Height", 768));
WSCompositor::the();
auto wm = WSWindowManager::construct();
dbgprintf("Entering WindowServer main loop.\n");
loop.exec();
ASSERT_NOT_REACHED();
}
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