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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Vector.h>
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGfx/Rect.h>
namespace Gfx {
class Painter;
}
class WSKeyEvent;
class WSWindow;
class WSWindowSwitcher : public Core::Object {
C_OBJECT(WSWindowSwitcher)
public:
static WSWindowSwitcher& the();
WSWindowSwitcher();
virtual ~WSWindowSwitcher() override;
bool is_visible() const { return m_visible; }
void set_visible(bool);
void show() { set_visible(true); }
void hide() { set_visible(false); }
void on_key_event(const WSKeyEvent&);
void refresh();
void refresh_if_needed();
void draw();
int thumbnail_width() { return 40; }
int thumbnail_height() { return 40; }
int item_height() { return 10 + thumbnail_height(); }
int padding() { return 8; }
int item_padding() { return 8; }
WSWindow* selected_window();
WSWindow* switcher_window() { return m_switcher_window.ptr(); }
private:
RefPtr<WSWindow> m_switcher_window;
Gfx::Rect m_rect;
bool m_visible { false };
Vector<WeakPtr<WSWindow>> m_windows;
int m_selected_index { 0 };
};
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