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#include <SharedGraphics/CharacterBitmap.h>
#include <SharedGraphics/Font.h>
#include <SharedGraphics/Painter.h>
#include <SharedGraphics/StylePainter.h>
#include <WindowServer/WSButton.h>
#include <WindowServer/WSCompositor.h>
#include <WindowServer/WSEvent.h>
#include <WindowServer/WSWindow.h>
#include <WindowServer/WSWindowFrame.h>
#include <WindowServer/WSWindowManager.h>
static const int window_titlebar_height = 19;
static const char* s_close_button_bitmap_data = {
"## ##"
"### ###"
" ###### "
" #### "
" ## "
" #### "
" ###### "
"### ###"
"## ##"
};
static CharacterBitmap* s_close_button_bitmap;
static const int s_close_button_bitmap_width = 8;
static const int s_close_button_bitmap_height = 9;
static const char* s_minimize_button_bitmap_data = {
" "
" "
" "
" ###### "
" #### "
" ## "
" "
" "
" "
};
static CharacterBitmap* s_minimize_button_bitmap;
static const int s_minimize_button_bitmap_width = 8;
static const int s_minimize_button_bitmap_height = 9;
static const char* s_maximize_button_bitmap_data = {
" "
" "
" "
" ## "
" #### "
" ###### "
" "
" "
" "
};
static CharacterBitmap* s_maximize_button_bitmap;
static const int s_maximize_button_bitmap_width = 8;
static const int s_maximize_button_bitmap_height = 9;
static const char* s_unmaximize_button_bitmap_data = {
" "
" ## "
" #### "
" ###### "
" "
" ###### "
" #### "
" ## "
" "
};
static CharacterBitmap* s_unmaximize_button_bitmap;
static const int s_unmaximize_button_bitmap_width = 8;
static const int s_unmaximize_button_bitmap_height = 9;
WSWindowFrame::WSWindowFrame(WSWindow& window)
: m_window(window)
{
if (!s_close_button_bitmap)
s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
if (!s_minimize_button_bitmap)
s_minimize_button_bitmap = &CharacterBitmap::create_from_ascii(s_minimize_button_bitmap_data, s_minimize_button_bitmap_width, s_minimize_button_bitmap_height).leak_ref();
if (!s_maximize_button_bitmap)
s_maximize_button_bitmap = &CharacterBitmap::create_from_ascii(s_maximize_button_bitmap_data, s_maximize_button_bitmap_width, s_maximize_button_bitmap_height).leak_ref();
if (!s_unmaximize_button_bitmap)
s_unmaximize_button_bitmap = &CharacterBitmap::create_from_ascii(s_unmaximize_button_bitmap_data, s_unmaximize_button_bitmap_width, s_unmaximize_button_bitmap_height).leak_ref();
m_buttons.append(make<WSButton>(*this, *s_close_button_bitmap, [this] (auto&) {
WSEvent close_request(WSEvent::WindowCloseRequest);
m_window.event(close_request);
}));
if (window.is_resizable()) {
m_buttons.append(make<WSButton>(*this, *s_maximize_button_bitmap, [this] (auto& button) {
m_window.set_maximized(!m_window.is_maximized());
button.set_bitmap(m_window.is_maximized() ? *s_unmaximize_button_bitmap : *s_maximize_button_bitmap);
}));
}
m_buttons.append(make<WSButton>(*this, *s_minimize_button_bitmap, [this] (auto&) {
m_window.set_minimized(true);
}));
}
WSWindowFrame::~WSWindowFrame()
{
}
Rect WSWindowFrame::title_bar_rect() const
{
return { 3, 2, m_window.width(), window_titlebar_height };
}
Rect WSWindowFrame::title_bar_icon_rect() const
{
auto titlebar_rect = title_bar_rect();
return {
titlebar_rect.x() + 1,
titlebar_rect.y() + 2,
16,
titlebar_rect.height(),
};
}
Rect WSWindowFrame::title_bar_text_rect() const
{
auto titlebar_rect = title_bar_rect();
auto titlebar_icon_rect = title_bar_icon_rect();
return {
titlebar_rect.x() + 2 + titlebar_icon_rect.width() + 2,
titlebar_rect.y(),
titlebar_rect.width() - 4 - titlebar_icon_rect.width() - 2,
titlebar_rect.height()
};
}
void WSWindowFrame::paint(Painter& painter)
{
PainterStateSaver saver(painter);
painter.translate(rect().location());
if (m_window.type() == WSWindowType::Menu)
return;
if (m_window.type() == WSWindowType::WindowSwitcher)
return;
if (m_window.type() == WSWindowType::Taskbar)
return;
if (m_window.type() == WSWindowType::Tooltip)
return;
auto& window = m_window;
auto titlebar_rect = title_bar_rect();
auto titlebar_icon_rect = title_bar_icon_rect();
auto titlebar_inner_rect = title_bar_text_rect();
Rect outer_rect = { { }, rect().size() };
auto titlebar_title_rect = titlebar_inner_rect;
titlebar_title_rect.set_width(Font::default_bold_font().width(window.title()));
Color title_color;
Color border_color;
Color border_color2;
Color middle_border_color;
auto& wm = WSWindowManager::the();
if (&window == wm.m_highlight_window) {
border_color = wm.m_highlight_window_border_color;
border_color2 = wm.m_highlight_window_border_color2;
title_color = wm.m_highlight_window_title_color;
middle_border_color = Color::White;
} else if (&window == wm.m_drag_window) {
border_color = wm.m_dragging_window_border_color;
border_color2 = wm.m_dragging_window_border_color2;
title_color = wm.m_dragging_window_title_color;
middle_border_color = Color::from_rgb(0xf9b36a);
} else if (&window == wm.m_active_window) {
border_color = wm.m_active_window_border_color;
border_color2 = wm.m_active_window_border_color2;
title_color = wm.m_active_window_title_color;
middle_border_color = Color::from_rgb(0x8f673d);
} else {
border_color = wm.m_inactive_window_border_color;
border_color2 = wm.m_inactive_window_border_color2;
title_color = wm.m_inactive_window_title_color;
middle_border_color = Color::MidGray;
}
StylePainter::paint_window_frame(painter, outer_rect);
if (!window.show_titlebar())
return;
painter.draw_line(titlebar_rect.bottom_left().translated(0, 1), titlebar_rect.bottom_right().translated(0, 1), Color::LightGray);
auto leftmost_button_rect = m_buttons.is_empty() ? Rect() : m_buttons.last()->relative_rect();
painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
for (int i = 2; i <= titlebar_inner_rect.height() - 2; i += 2) {
painter.draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { leftmost_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
}
// FIXME: The translated(0, 1) wouldn't be necessary if we could center text based on its baseline.
painter.draw_text(titlebar_title_rect.translated(0, 1), window.title(), wm.window_title_font(), TextAlignment::CenterLeft, title_color);
painter.blit(titlebar_icon_rect.location(), window.icon(), window.icon().rect());
for (auto& button : m_buttons) {
button->paint(painter);
}
}
static Rect frame_rect_for_window(WSWindow& window, const Rect& rect)
{
auto type = window.type();
auto offset = !window.show_titlebar() ? window_titlebar_height : 0;
switch (type) {
case WSWindowType::Normal:
return { rect.x() - 3,
rect.y() - window_titlebar_height - 3 + offset,
rect.width() + 6,
rect.height() + 6 + window_titlebar_height - offset };
default:
return rect;
}
}
static Rect frame_rect_for_window(WSWindow& window)
{
return frame_rect_for_window(window, window.rect());
}
Rect WSWindowFrame::rect() const
{
return frame_rect_for_window(m_window);
}
void WSWindowFrame::invalidate_title_bar()
{
WSWindowManager::the().invalidate(title_bar_rect().translated(rect().location()));
}
void WSWindowFrame::notify_window_rect_changed(const Rect& old_rect, const Rect& new_rect)
{
int window_button_width = 15;
int window_button_height = 15;
int x = title_bar_text_rect().right() + 1;;
for (auto& button : m_buttons) {
x -= window_button_width;
Rect rect { x, 0, window_button_width, window_button_height };
rect.center_vertically_within(title_bar_text_rect());
button->set_relative_rect(rect);
}
auto& wm = WSWindowManager::the();
wm.invalidate(frame_rect_for_window(m_window, old_rect));
wm.invalidate(frame_rect_for_window(m_window, new_rect));
wm.notify_rect_changed(m_window, old_rect, new_rect);
}
void WSWindowFrame::on_mouse_event(const WSMouseEvent& event)
{
ASSERT(!m_window.is_fullscreen());
auto& wm = WSWindowManager::the();
if (m_window.type() != WSWindowType::Normal)
return;
// This is slightly hackish, but expand the title bar rect by one pixel downwards,
// so that mouse events between the title bar and window contents don't act like
// mouse events on the border.
auto adjusted_title_bar_rect = title_bar_rect();
adjusted_title_bar_rect.set_height(adjusted_title_bar_rect.height() + 1);
if (adjusted_title_bar_rect.contains(event.position())) {
wm.clear_resize_candidate();
if (event.type() == WSEvent::MouseDown)
wm.move_to_front_and_make_active(m_window);
for (auto& button : m_buttons) {
if (button->relative_rect().contains(event.position()))
return button->on_mouse_event(event.translated(-button->relative_rect().location()));
}
if (event.type() == WSEvent::MouseDown && event.button() == MouseButton::Left)
wm.start_window_drag(m_window, event.translated(rect().location()));
return;
}
if (m_window.is_resizable() && event.type() == WSEvent::MouseMove && event.buttons() == 0) {
constexpr ResizeDirection direction_for_hot_area[3][3] = {
{ ResizeDirection::UpLeft, ResizeDirection::Up, ResizeDirection::UpRight },
{ ResizeDirection::Left, ResizeDirection::None, ResizeDirection::Right },
{ ResizeDirection::DownLeft, ResizeDirection::Down, ResizeDirection::DownRight },
};
Rect outer_rect = { { }, rect().size() };
ASSERT(outer_rect.contains(event.position()));
int window_relative_x = event.x() - outer_rect.x();
int window_relative_y = event.y() - outer_rect.y();
int hot_area_row = min(2, window_relative_y / (outer_rect.height() / 3));
int hot_area_column = min(2, window_relative_x / (outer_rect.width() / 3));
wm.set_resize_candidate(m_window, direction_for_hot_area[hot_area_row][hot_area_column]);
WSCompositor::the().invalidate_cursor();
return;
}
if (m_window.is_resizable() && event.type() == WSEvent::MouseDown && event.button() == MouseButton::Left)
wm.start_window_resize(m_window, event.translated(rect().location()));
}
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