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#pragma once
#include "WSMenu.h"
#include <LibCore/CObject.h>
#include <LibCore/CTimer.h>
#include <WindowServer/WSCPUMonitor.h>
#include <WindowServer/WSWindow.h>
class WSMenuManager final : public CObject {
C_OBJECT(WSMenuManager)
public:
WSMenuManager();
virtual ~WSMenuManager() override;
void setup();
void refresh();
virtual void event(CEvent&) override;
bool is_open(const WSMenu&) const;
Vector<WeakPtr<WSMenu>>& open_menu_stack() { return m_open_menu_stack; }
void set_needs_window_resize();
WSMenu* current_menu() { return m_current_menu.ptr(); }
void set_current_menu(WSMenu*, bool is_submenu = false);
void close_everyone();
void close_everyone_not_in_lineage(WSMenu&);
void close_menu_and_descendants(WSMenu&);
private:
void close_menus(const Vector<WSMenu*>&);
WSWindow& window() { return *m_window; }
const WSWindow& window() const { return *m_window; }
void handle_menu_mouse_event(WSMenu&, const WSMouseEvent&);
void draw();
void tick_clock();
RefPtr<WSWindow> m_window;
WSCPUMonitor m_cpu_monitor;
String m_username;
RefPtr<CTimer> m_timer;
WeakPtr<WSMenu> m_current_menu;
Vector<WeakPtr<WSMenu>> m_open_menu_stack;
bool m_needs_window_resize;
};
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