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#pragma once
#include <AK/String.h>
#include <Kernel/KeyCode.h>
#include <LibCore/CEvent.h>
#include <LibDraw/Rect.h>
#include <WindowServer/WSCursor.h>
#include <WindowServer/WSWindowType.h>
class WSEvent : public CEvent {
public:
enum Type {
Invalid = 3000,
MouseMove,
MouseDown,
MouseDoubleClick,
MouseUp,
MouseWheel,
WindowEntered,
WindowLeft,
KeyDown,
KeyUp,
WindowActivated,
WindowDeactivated,
WindowCloseRequest,
WindowResized,
};
WSEvent() {}
explicit WSEvent(Type type)
: CEvent(type)
{
}
virtual ~WSEvent() {}
bool is_mouse_event() const { return type() == MouseMove || type() == MouseDown || type() == MouseDoubleClick || type() == MouseUp || type() == MouseWheel; }
bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
};
enum class MouseButton : u8 {
None = 0,
Left = 1,
Right = 2,
Middle = 4,
};
class WSKeyEvent final : public WSEvent {
public:
WSKeyEvent(Type type, int key, char character, u8 modifiers)
: WSEvent(type)
, m_key(key)
, m_character(character)
, m_modifiers(modifiers)
{
}
int key() const { return m_key; }
bool ctrl() const { return m_modifiers & Mod_Ctrl; }
bool alt() const { return m_modifiers & Mod_Alt; }
bool shift() const { return m_modifiers & Mod_Shift; }
bool logo() const { return m_modifiers & Mod_Logo; }
u8 modifiers() const { return m_modifiers; }
char character() const { return m_character; }
private:
friend class WSEventLoop;
friend class WSScreen;
int m_key { 0 };
char m_character { 0 };
u8 m_modifiers { 0 };
};
class WSMouseEvent final : public WSEvent {
public:
WSMouseEvent(Type type, const Point& position, unsigned buttons, MouseButton button, unsigned modifiers, int wheel_delta = 0)
: WSEvent(type)
, m_position(position)
, m_buttons(buttons)
, m_button(button)
, m_modifiers(modifiers)
, m_wheel_delta(wheel_delta)
{
}
Point position() const { return m_position; }
int x() const { return m_position.x(); }
int y() const { return m_position.y(); }
MouseButton button() const { return m_button; }
unsigned buttons() const { return m_buttons; }
unsigned modifiers() const { return m_modifiers; }
int wheel_delta() const { return m_wheel_delta; }
WSMouseEvent translated(const Point& delta) const { return WSMouseEvent((Type)type(), m_position.translated(delta), m_buttons, m_button, m_modifiers, m_wheel_delta); }
private:
Point m_position;
unsigned m_buttons { 0 };
MouseButton m_button { MouseButton::None };
unsigned m_modifiers { 0 };
int m_wheel_delta { 0 };
};
class WSResizeEvent final : public WSEvent {
public:
WSResizeEvent(const Rect& old_rect, const Rect& rect)
: WSEvent(WSEvent::WindowResized)
, m_old_rect(old_rect)
, m_rect(rect)
{
}
Rect old_rect() const { return m_old_rect; }
Rect rect() const { return m_rect; }
private:
Rect m_old_rect;
Rect m_rect;
};
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