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#pragma once
#include <AK/Function.h>
#include <AK/HashMap.h>
#include <AK/OwnPtr.h>
#include <AK/WeakPtr.h>
#include <LibCore/CObject.h>
#include <LibCore/CoreIPCServer.h>
#include <LibDraw/GraphicsBitmap.h>
#include <WindowServer/WSAPITypes.h>
#include <WindowServer/WSEvent.h>
class WSWindow;
class WSMenu;
class WSMenuBar;
class WSClientConnection final : public IPC::Server::Connection<WSAPI_ServerMessage, WSAPI_ClientMessage> {
C_OBJECT(WSClientConnection)
public:
~WSClientConnection() override;
virtual void send_greeting() override;
virtual void die() override;
bool handle_message(const WSAPI_ClientMessage&, const ByteBuffer&& = {}) override;
static WSClientConnection* from_client_id(int client_id);
static void for_each_client(Function<void(WSClientConnection&)>);
WSMenuBar* app_menubar() { return m_app_menubar.ptr(); }
bool is_showing_modal_window() const;
template<typename Matching, typename Callback>
void for_each_window_matching(Matching, Callback);
template<typename Callback>
void for_each_window(Callback);
void notify_about_new_screen_rect(const Rect&);
void notify_about_clipboard_contents_changed();
void post_paint_message(WSWindow&);
WSMenu* find_menu_by_id(int menu_id)
{
auto menu = m_menus.get(menu_id);
if (!menu.has_value())
return nullptr;
return const_cast<WSMenu*>(menu.value().ptr());
}
private:
explicit WSClientConnection(CLocalSocket&, int client_id);
virtual void event(CEvent&) override;
void on_request(const WSAPIClientRequest&);
void handle_request(const WSAPICreateMenubarRequest&);
void handle_request(const WSAPIDestroyMenubarRequest&);
void handle_request(const WSAPICreateMenuRequest&);
void handle_request(const WSAPIDestroyMenuRequest&);
void handle_request(const WSAPISetApplicationMenubarRequest&);
void handle_request(const WSAPIAddMenuToMenubarRequest&);
void handle_request(const WSAPIAddMenuItemRequest&);
void handle_request(const WSAPIUpdateMenuItemRequest&);
void handle_request(const WSAPIAddMenuSeparatorRequest&);
void handle_request(const WSAPISetWindowTitleRequest&);
void handle_request(const WSAPIGetWindowTitleRequest&);
void handle_request(const WSAPISetWindowRectRequest&);
void handle_request(const WSAPIGetWindowRectRequest&);
void handle_request(const WSAPISetWindowIconBitmapRequest&);
void handle_request(const WSAPISetClipboardContentsRequest&);
void handle_request(const WSAPIGetClipboardContentsRequest&);
void handle_request(const WSAPICreateWindowRequest&);
void handle_request(const WSAPIDestroyWindowRequest&);
void handle_request(const WSAPIInvalidateRectRequest&);
void handle_request(const WSAPIDidFinishPaintingNotification&);
void handle_request(const WSAPIGetWindowBackingStoreRequest&);
void handle_request(const WSAPISetWindowBackingStoreRequest&);
void handle_request(const WSAPISetGlobalCursorTrackingRequest&);
void handle_request(const WSAPISetWindowOpacityRequest&);
void handle_request(const WSAPISetWallpaperRequest&);
void handle_request(const WSAPIGetWallpaperRequest&);
void handle_request(const WSAPISetResolutionRequest&);
void handle_request(const WSAPISetWindowOverrideCursorRequest&);
void handle_request(const WSWMAPISetActiveWindowRequest&);
void handle_request(const WSWMAPISetWindowMinimizedRequest&);
void handle_request(const WSWMAPIStartWindowResizeRequest&);
void handle_request(const WSWMAPIPopupWindowMenuRequest&);
void handle_request(const WSAPIPopupMenuRequest&);
void handle_request(const WSAPIDismissMenuRequest&);
void handle_request(const WSAPISetWindowHasAlphaChannelRequest&);
void handle_request(const WSAPIMoveWindowToFrontRequest&);
void handle_request(const WSAPISetFullscreenRequest&);
void post_error(const String&);
HashMap<int, NonnullRefPtr<WSWindow>> m_windows;
HashMap<int, NonnullOwnPtr<WSMenuBar>> m_menubars;
HashMap<int, NonnullRefPtr<WSMenu>> m_menus;
WeakPtr<WSMenuBar> m_app_menubar;
int m_next_menubar_id { 10000 };
int m_next_menu_id { 20000 };
int m_next_window_id { 1982 };
RefPtr<SharedBuffer> m_last_sent_clipboard_content;
};
template<typename Matching, typename Callback>
void WSClientConnection::for_each_window_matching(Matching matching, Callback callback)
{
for (auto& it : m_windows) {
if (matching(*it.value)) {
if (callback(*it.value) == IterationDecision::Break)
return;
}
}
}
template<typename Callback>
void WSClientConnection::for_each_window(Callback callback)
{
for (auto& it : m_windows) {
if (callback(*it.value) == IterationDecision::Break)
return;
}
}
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