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path: root/Servers/AudioServer/ASMixer.cpp
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#include <AK/BufferStream.h>
#include <AudioServer/ASClientConnection.h>
#include <AudioServer/ASMixer.h>
#include <limits>

ASMixer::ASMixer()
    : m_device(CFile::construct("/dev/audio", this))
    , m_sound_thread([this] {
        mix();
        return 0;
    }, "AudioServer[mixer]")
{
    if (!m_device->open(CIODevice::WriteOnly)) {
        dbgprintf("Can't open audio device: %s\n", m_device->error_string());
        return;
    }

    m_zero_filled_buffer = (u8*)malloc(4096);
    bzero(m_zero_filled_buffer, 4096);
    m_sound_thread.start();
}

ASMixer::~ASMixer()
{
}

NonnullRefPtr<ASBufferQueue> ASMixer::create_queue(ASClientConnection& client)
{
    LOCKER(m_lock);
    auto queue = adopt(*new ASBufferQueue(client));
    m_pending_mixing.append(*queue);
    return queue;
}

void ASMixer::mix()
{
    decltype(m_pending_mixing) active_mix_queues;

    for (;;) {
        {
            LOCKER(m_lock);
            active_mix_queues.append(move(m_pending_mixing));
        }

        // ### use a wakeup of some kind rather than this garbage
        if (active_mix_queues.size() == 0) {
            // nothing to mix yet
            usleep(10000);
            continue;
        }

        active_mix_queues.remove_all_matching([&](auto& entry) { return !entry->client(); });

        ASample mixed_buffer[1024];
        auto mixed_buffer_length = (int)(sizeof(mixed_buffer) / sizeof(ASample));

        // Mix the buffers together into the output
        for (auto& queue : active_mix_queues) {
            if (!queue->client()) {
                queue->clear();
                continue;
            }

            for (int i = 0; i < mixed_buffer_length; ++i) {
                auto& mixed_sample = mixed_buffer[i];
                ASample sample;
                if (!queue->get_next_sample(sample))
                    break;
                mixed_sample += sample;
            }
        }

        bool muted = m_muted;

        // output the mixed stuff to the device
        u8 raw_buffer[4096];
        auto buffer = ByteBuffer::wrap(muted ? m_zero_filled_buffer : raw_buffer, sizeof(raw_buffer));

        BufferStream stream(buffer);
        if (!muted) {
            for (int i = 0; i < mixed_buffer_length; ++i) {
                auto& mixed_sample = mixed_buffer[i];

                mixed_sample.scale(m_main_volume);
                mixed_sample.clip();

                i16 out_sample;
                out_sample = mixed_sample.left * std::numeric_limits<i16>::max();
                stream << out_sample;

                ASSERT(!stream.at_end()); // we should have enough space for both channels in one buffer!
                out_sample = mixed_sample.right * std::numeric_limits<i16>::max();
                stream << out_sample;
            }
        }

        if (stream.offset() != 0) {
            buffer.trim(stream.offset());
        }
        m_device->write(buffer);
    }
}

void ASMixer::set_muted(bool muted)
{
    if (m_muted == muted)
        return;
    m_muted = muted;
    ASClientConnection::for_each([muted](ASClientConnection& client) {
        client.did_change_muted_state({}, muted);
    });
}

ASBufferQueue::ASBufferQueue(ASClientConnection& client)
    : m_client(client.make_weak_ptr())
{
}

void ASBufferQueue::enqueue(NonnullRefPtr<ABuffer>&& buffer)
{
    m_remaining_samples += buffer->sample_count();
    m_queue.enqueue(move(buffer));
}