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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Thu, 1 Sep 2022 12:05:29 +0200
Subject: [PATCH] Remove WAD / data targets from build
We're crosscompiling but PRBoom+ still tries to invoke the rdatawad
tool, which we're supposed to get from a different native build.
We download the PRBoom WAD separately, so we remove it from the build.
---
CMakeLists.txt | 2 --
src/CMakeLists.txt | 1 -
2 files changed, 3 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 55e1573..540c85c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -215,7 +215,6 @@ endif()
if(CMAKE_CROSSCOMPILING)
set(IMPORT_EXECUTABLES "IMPORTFILE-NOTFOUND" CACHE FILEPATH "Export file from native build")
- include(${IMPORT_EXECUTABLES})
else()
if(NOT CROSS_EXPORTS)
set(CROSS_EXPORTS "")
@@ -227,7 +226,6 @@ set(PRBOOM_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(WAD_DATA prboom-plus.wad)
set(WAD_DATA_PATH "${PRBOOM_OUTPUT_PATH}/${WAD_DATA}")
-add_subdirectory(data)
add_subdirectory(doc)
add_subdirectory(src)
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 627ef88..ae3599b 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -374,7 +374,6 @@ function(AddGameExecutable TARGET SOURCES)
target_include_directories(${TARGET} PRIVATE ${ALSA_INCLUDE_DIR})
target_link_libraries(${TARGET} PRIVATE ${ASOUND_LIBRARY})
endif()
- add_dependencies(${TARGET} prboomwad)
if(MSVC)
set_target_properties(${TARGET} PROPERTIES
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