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#!/usr/bin/env -S bash ../.port_include.sh
port=openttd
version=1.11.0
auth_type=sha256
depends=("freetype" "SDL2" "libicu" "libpng" "zlib" "xz" "openttd-opengfx" "openttd-opensfx")
files="https://cdn.openttd.org/openttd-releases/${version}/openttd-${version}-source.tar.xz openttd-${version}.tar.xz 5e65184e07368ba1afa62dbb3e35abaee6c4da6730ff4bc9eb4447d53363c7a8"
useconfigure=true
configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt")
launcher_name=OpenTTD
launcher_category=Games
launcher_command=/usr/local/games/openttd
configure() {
host_env
mkdir -p $workdir/host-build
(
cd $workdir/host-build
cmake .. -DOPTION_TOOLS_ONLY=1
)
target_env
mkdir -p $workdir/build
(
cd $workdir/build
cmake .. "${configopts[@]}" -DHOST_BINARY_DIR=$(pwd)/../host-build
)
}
build() {
host_env
(
cd $workdir/host-build
make "${makeopts[@]}"
)
target_env
(
cd $workdir/build
make "${makeopts[@]}"
)
}
install() {
(
cd $workdir/build
make install
)
ln -sf /usr/local/games/openttd $DESTDIR/usr/local/bin/openttd
}
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