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#include <LibAudio/AClientConnection.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
class AudioWidget final : public GWidget {
C_OBJECT(AudioWidget)
public:
AudioWidget()
: GWidget(nullptr)
{
m_audio_client = make<AClientConnection>();
m_audio_client->on_muted_state_change = [this](bool muted) {
if (m_audio_muted == muted)
return;
m_audio_muted = muted;
update();
};
m_unmuted_bitmap = GraphicsBitmap::load_from_file("/res/icons/audio-unmuted.png");
m_muted_bitmap = GraphicsBitmap::load_from_file("/res/icons/audio-muted.png");
}
virtual ~AudioWidget() override {}
private:
virtual void mousedown_event(GMouseEvent& event) override
{
if (event.button() != GMouseButton::Left)
return;
m_audio_client->set_muted(!m_audio_muted);
update();
}
virtual void paint_event(GPaintEvent& event) override
{
GPainter painter(*this);
painter.add_clip_rect(event.rect());
painter.clear_rect(event.rect(), Color::from_rgba(0));
auto& audio_bitmap = m_audio_muted ? *m_muted_bitmap : *m_unmuted_bitmap;
painter.blit({}, audio_bitmap, audio_bitmap.rect());
}
OwnPtr<AClientConnection> m_audio_client;
RefPtr<GraphicsBitmap> m_muted_bitmap;
RefPtr<GraphicsBitmap> m_unmuted_bitmap;
bool m_audio_muted { false };
};
int main(int argc, char** argv)
{
GApplication app(argc, argv);
auto window = GWindow::construct();
window->set_has_alpha_channel(true);
window->set_window_type(GWindowType::MenuApplet);
window->resize(12, 16);
auto widget = AudioWidget::construct();
window->set_main_widget(widget);
window->show();
return app.exec();
}
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