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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Badge.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/TypeCasts.h>
#include <AK/Vector.h>
#include <LibWeb/Bindings/Wrappable.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/TreeNode.h>
namespace Web::DOM {
enum class NodeType : unsigned {
INVALID = 0,
ELEMENT_NODE = 1,
TEXT_NODE = 3,
COMMENT_NODE = 8,
DOCUMENT_NODE = 9,
DOCUMENT_TYPE_NODE = 10,
DOCUMENT_FRAGMENT_NODE = 11,
};
class Node
: public TreeNode<Node>
, public EventTarget
, public Bindings::Wrappable {
public:
using WrapperType = Bindings::NodeWrapper;
using TreeNode<Node>::ref;
using TreeNode<Node>::unref;
// ^EventTarget
virtual void ref_event_target() final { ref(); }
virtual void unref_event_target() final { unref(); }
virtual void dispatch_event(NonnullRefPtr<Event>) final;
virtual Bindings::EventTargetWrapper* create_wrapper(JS::GlobalObject&) override;
virtual ~Node();
void removed_last_ref();
NodeType type() const { return m_type; }
bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
bool is_text() const { return type() == NodeType::TEXT_NODE; }
bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; }
bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
bool is_parent_node() const { return is_element() || is_document() || is_document_fragment(); }
virtual bool is_svg_element() const { return false; }
virtual bool is_editable() const;
RefPtr<Node> append_child(NonnullRefPtr<Node>, bool notify = true);
RefPtr<Node> insert_before(NonnullRefPtr<Node> node, RefPtr<Node> child, bool notify = true);
void remove_all_children();
virtual RefPtr<Layout::Node> create_layout_node(const CSS::StyleProperties* parent_style);
virtual FlyString node_name() const = 0;
virtual String text_content() const;
void set_text_content(const String&);
Document& document() { return *m_document; }
const Document& document() const { return *m_document; }
const HTML::HTMLAnchorElement* enclosing_link_element() const;
const HTML::HTMLElement* enclosing_html_element() const;
String child_text_content() const;
virtual bool is_html_element() const { return false; }
virtual bool is_unknown_html_element() const { return false; }
const Node* root() const;
bool is_connected() const;
Node* parent_node() { return parent(); }
const Node* parent_node() const { return parent(); }
Element* parent_element();
const Element* parent_element() const;
virtual void inserted_into(Node&) { }
virtual void removed_from(Node&) { }
virtual void children_changed() { }
const Layout::Node* layout_node() const { return m_layout_node; }
Layout::Node* layout_node() { return m_layout_node; }
void set_layout_node(Badge<Layout::Node>, Layout::Node*) const;
virtual bool is_child_allowed(const Node&) const { return true; }
bool needs_style_update() const { return m_needs_style_update; }
void set_needs_style_update(bool value) { m_needs_style_update = value; }
void invalidate_style();
bool is_link() const;
virtual void document_did_attach_to_frame(Frame&) { }
virtual void document_will_detach_from_frame(Frame&) { }
void set_document(Badge<Document>, Document&);
protected:
Node(Document&, NodeType);
Document* m_document { nullptr };
mutable WeakPtr<Layout::Node> m_layout_node;
NodeType m_type { NodeType::INVALID };
bool m_needs_style_update { true };
};
}
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