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#include <LibThread/Thread.h>
#include <unistd.h>
LibThread::Thread::Thread(Function<int()> action)
: CObject(nullptr)
, m_action(move(action))
{
}
LibThread::Thread::~Thread()
{
if (m_tid != -1) {
dbg() << "trying to destroy a running thread!";
ASSERT_NOT_REACHED();
}
}
void LibThread::Thread::start()
{
int rc = create_thread([](void* arg) {
Thread* self = static_cast<Thread*>(arg);
int exit_code = self->m_action();
self->m_tid = -1;
exit_thread(exit_code);
return exit_code;
}, static_cast<void*>(this));
ASSERT(rc > 0);
dbg() << "Started a thread, tid = " << rc;
m_tid = rc;
}
void LibThread::Thread::quit(int code)
{
ASSERT(m_tid == gettid());
m_tid = -1;
exit_thread(code);
}
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