blob: bffb784511766f8aa08c72e57d0d39f4de1dfa40 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
#include <LibThread/BackgroundAction.h>
#include <LibThread/Thread.h>
#include <LibThread/Lock.h>
#include <AK/Queue.h>
static LibThread::Lockable<Queue<Function<void()>>>* s_all_actions;
static LibThread::Thread* s_background_thread;
static int background_thread_func()
{
while (true) {
Function<void()> work_item;
{
LOCKER(s_all_actions->lock());
if (!s_all_actions->resource().is_empty())
work_item = s_all_actions->resource().dequeue();
}
if (work_item)
work_item();
else
sleep(1);
}
ASSERT_NOT_REACHED();
}
static void init()
{
s_all_actions = new LibThread::Lockable<Queue<Function<void()>>>();
s_background_thread = new LibThread::Thread(background_thread_func);
s_background_thread->set_name("Background thread");
s_background_thread->start();
}
LibThread::Lockable<Queue<Function<void()>>>& LibThread::BackgroundActionBase::all_actions()
{
if (s_all_actions == nullptr)
init();
return *s_all_actions;
}
LibThread::Thread& LibThread::BackgroundActionBase::background_thread()
{
if (s_background_thread == nullptr)
init();
return *s_background_thread;
}
|