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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/String.h>
#include <LibJS/Forward.h>
#include <LibJS/Runtime/Cell.h>
#include <LibJS/Runtime/IndexedProperties.h>
#include <LibJS/Runtime/MarkedValueList.h>
#include <LibJS/Runtime/PrimitiveString.h>
#include <LibJS/Runtime/PropertyName.h>
#include <LibJS/Runtime/Shape.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
#define JS_OBJECT(class_, base_class) \
public: \
using Base = base_class; \
virtual const char* class_name() const override { return #class_; } \
virtual bool inherits(const StringView& class_name) const override { return class_name == #class_ || Base::inherits(class_name); }
struct PropertyDescriptor {
PropertyAttributes attributes;
Value value;
Function* getter { nullptr };
Function* setter { nullptr };
static PropertyDescriptor from_dictionary(VM&, const Object&);
bool is_accessor_descriptor() const { return getter || setter; }
bool is_data_descriptor() const { return !(value.is_empty() && !attributes.has_writable()); }
bool is_generic_descriptor() const { return !is_accessor_descriptor() && !is_data_descriptor(); }
};
class Object : public Cell {
public:
static Object* create_empty(GlobalObject&);
explicit Object(Object& prototype);
explicit Object(Shape&);
virtual void initialize(GlobalObject&) override;
virtual ~Object();
virtual bool inherits(const StringView& class_name) const { return class_name == this->class_name(); }
enum class PropertyKind {
Key,
Value,
KeyAndValue,
};
enum class GetOwnPropertyReturnType {
StringOnly,
SymbolOnly,
};
enum class PutOwnPropertyMode {
Put,
DefineProperty,
};
Shape& shape() { return *m_shape; }
const Shape& shape() const { return *m_shape; }
GlobalObject& global_object() const { return shape().global_object(); }
virtual Value get(const PropertyName&, Value receiver = {}) const;
virtual bool has_property(const PropertyName&) const;
bool has_own_property(const PropertyName&) const;
virtual bool put(const PropertyName&, Value, Value receiver = {});
Value get_own_property(const Object& this_object, PropertyName, Value receiver) const;
Value get_own_properties(const Object& this_object, PropertyKind, bool only_enumerable_properties = false, GetOwnPropertyReturnType = GetOwnPropertyReturnType::StringOnly) const;
virtual Optional<PropertyDescriptor> get_own_property_descriptor(const PropertyName&) const;
Value get_own_property_descriptor_object(const PropertyName&) const;
virtual bool define_property(const StringOrSymbol& property_name, const Object& descriptor, bool throw_exceptions = true);
bool define_property(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
bool define_property_without_transition(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
bool define_accessor(const PropertyName&, Function& getter_or_setter, bool is_getter, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
bool define_native_function(const StringOrSymbol& property_name, AK::Function<Value(VM&, GlobalObject&)>, i32 length = 0, PropertyAttributes attributes = default_attributes);
bool define_native_property(const StringOrSymbol& property_name, AK::Function<Value(VM&, GlobalObject&)> getter, AK::Function<void(VM&, GlobalObject&, Value)> setter, PropertyAttributes attributes = default_attributes);
virtual Value delete_property(const PropertyName&);
virtual bool is_array() const { return false; }
virtual bool is_date() const { return false; }
virtual bool is_error() const { return false; }
virtual bool is_function() const { return false; }
virtual bool is_native_function() const { return false; }
virtual bool is_bound_function() const { return false; }
virtual bool is_proxy_object() const { return false; }
virtual bool is_regexp_object() const { return false; }
virtual bool is_boolean_object() const { return false; }
virtual bool is_string_object() const { return false; }
virtual bool is_number_object() const { return false; }
virtual bool is_symbol_object() const { return false; }
virtual bool is_bigint_object() const { return false; }
virtual bool is_string_iterator_object() const { return false; }
virtual bool is_array_iterator_object() const { return false; }
virtual const char* class_name() const override { return "Object"; }
virtual void visit_children(Cell::Visitor&) override;
virtual Object* prototype();
virtual const Object* prototype() const;
virtual bool set_prototype(Object* prototype);
bool has_prototype(const Object* prototype) const;
virtual bool is_extensible() const { return m_is_extensible; }
virtual bool prevent_extensions();
virtual Value value_of() const { return Value(const_cast<Object*>(this)); }
virtual Value to_primitive(Value::PreferredType preferred_type = Value::PreferredType::Default) const;
virtual Value to_string() const;
Value get_direct(size_t index) const { return m_storage[index]; }
const IndexedProperties& indexed_properties() const { return m_indexed_properties; }
IndexedProperties& indexed_properties() { return m_indexed_properties; }
void set_indexed_property_elements(Vector<Value>&& values) { m_indexed_properties = IndexedProperties(move(values)); }
Value invoke(const StringOrSymbol& property_name, Optional<MarkedValueList> arguments = {});
void ensure_shape_is_unique();
void enable_transitions() { m_transitions_enabled = true; }
void disable_transitions() { m_transitions_enabled = false; }
protected:
enum class GlobalObjectTag { Tag };
enum class ConstructWithoutPrototypeTag { Tag };
explicit Object(GlobalObjectTag);
Object(ConstructWithoutPrototypeTag, GlobalObject&);
private:
virtual Value get_by_index(u32 property_index) const;
virtual bool put_by_index(u32 property_index, Value);
bool put_own_property(Object& this_object, const StringOrSymbol& property_name, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
bool put_own_property_by_index(Object& this_object, u32 property_index, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
Value call_native_property_getter(Object* this_object, Value property) const;
void call_native_property_setter(Object* this_object, Value property, Value) const;
void set_shape(Shape&);
bool m_is_extensible { true };
bool m_transitions_enabled { true };
Shape* m_shape { nullptr };
Vector<Value> m_storage;
IndexedProperties m_indexed_properties;
};
}
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