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/*
* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullOwnPtr.h>
#include <LibJS/Runtime/Shape.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
const u32 SPARSE_ARRAY_THRESHOLD = 200;
const u32 MIN_PACKED_RESIZE_AMOUNT = 20;
struct ValueAndAttributes {
Value value;
PropertyAttributes attributes { default_attributes };
};
class IndexedProperties;
class IndexedPropertyIterator;
class GenericIndexedPropertyStorage;
class IndexedPropertyStorage {
public:
virtual ~IndexedPropertyStorage() {};
virtual bool has_index(u32 index) const = 0;
virtual Optional<ValueAndAttributes> get(u32 index) const = 0;
virtual void put(u32 index, Value value, PropertyAttributes attributes = default_attributes) = 0;
virtual void remove(u32 index) = 0;
virtual void insert(u32 index, Value value, PropertyAttributes attributes = default_attributes) = 0;
virtual ValueAndAttributes take_first() = 0;
virtual ValueAndAttributes take_last() = 0;
virtual size_t size() const = 0;
virtual size_t array_like_size() const = 0;
virtual void set_array_like_size(size_t new_size) = 0;
virtual bool is_simple_storage() const { return false; }
};
class SimpleIndexedPropertyStorage final : public IndexedPropertyStorage {
public:
SimpleIndexedPropertyStorage() = default;
explicit SimpleIndexedPropertyStorage(Vector<Value>&& initial_values);
virtual bool has_index(u32 index) const override;
virtual Optional<ValueAndAttributes> get(u32 index) const override;
virtual void put(u32 index, Value value, PropertyAttributes attributes = default_attributes) override;
virtual void remove(u32 index) override;
virtual void insert(u32 index, Value value, PropertyAttributes attributes = default_attributes) override;
virtual ValueAndAttributes take_first() override;
virtual ValueAndAttributes take_last() override;
virtual size_t size() const override { return m_packed_elements.size(); }
virtual size_t array_like_size() const override { return m_array_size; }
virtual void set_array_like_size(size_t new_size) override;
virtual bool is_simple_storage() const override { return true; }
const Vector<Value>& elements() const { return m_packed_elements; }
private:
friend GenericIndexedPropertyStorage;
size_t m_array_size { 0 };
Vector<Value> m_packed_elements;
};
class GenericIndexedPropertyStorage final : public IndexedPropertyStorage {
public:
explicit GenericIndexedPropertyStorage(SimpleIndexedPropertyStorage&&);
virtual bool has_index(u32 index) const override;
virtual Optional<ValueAndAttributes> get(u32 index) const override;
virtual void put(u32 index, Value value, PropertyAttributes attributes = default_attributes) override;
virtual void remove(u32 index) override;
virtual void insert(u32 index, Value value, PropertyAttributes attributes = default_attributes) override;
virtual ValueAndAttributes take_first() override;
virtual ValueAndAttributes take_last() override;
virtual size_t size() const override { return m_packed_elements.size() + m_sparse_elements.size(); }
virtual size_t array_like_size() const override { return m_array_size; }
virtual void set_array_like_size(size_t new_size) override;
const Vector<ValueAndAttributes>& packed_elements() const { return m_packed_elements; }
const HashMap<u32, ValueAndAttributes>& sparse_elements() const { return m_sparse_elements; }
private:
size_t m_array_size { 0 };
Vector<ValueAndAttributes> m_packed_elements;
HashMap<u32, ValueAndAttributes> m_sparse_elements;
};
class IndexedPropertyIterator {
public:
IndexedPropertyIterator(const IndexedProperties&, u32 starting_index, bool skip_empty);
IndexedPropertyIterator& operator++();
IndexedPropertyIterator& operator*();
bool operator!=(const IndexedPropertyIterator&) const;
u32 index() const { return m_index; };
ValueAndAttributes value_and_attributes(Object* this_object, bool evaluate_accessors = true);
private:
void skip_empty_indices();
const IndexedProperties& m_indexed_properties;
u32 m_index;
bool m_skip_empty;
};
class IndexedProperties {
public:
IndexedProperties() = default;
IndexedProperties(Vector<Value>&& values)
: m_storage(make<SimpleIndexedPropertyStorage>(move(values)))
{
}
bool has_index(u32 index) const { return m_storage->has_index(index); }
Optional<ValueAndAttributes> get(Object* this_object, u32 index, bool evaluate_accessors = true) const;
void put(Object* this_object, u32 index, Value value, PropertyAttributes attributes = default_attributes, bool evaluate_accessors = true);
bool remove(u32 index);
void insert(u32 index, Value value, PropertyAttributes attributes = default_attributes);
ValueAndAttributes take_first(Object* this_object);
ValueAndAttributes take_last(Object* this_object);
void append(Value value, PropertyAttributes attributes = default_attributes) { put(nullptr, array_like_size(), value, attributes, false); }
void append_all(Object* this_object, const IndexedProperties& properties, bool evaluate_accessors = true);
IndexedPropertyIterator begin(bool skip_empty = true) const { return IndexedPropertyIterator(*this, 0, skip_empty); };
IndexedPropertyIterator end() const { return IndexedPropertyIterator(*this, array_like_size(), false); };
bool is_empty() const { return array_like_size() == 0; }
size_t array_like_size() const { return m_storage->array_like_size(); }
void set_array_like_size(size_t);
Vector<u32> indices() const;
Vector<ValueAndAttributes> values_unordered() const;
private:
void switch_to_generic_storage();
NonnullOwnPtr<IndexedPropertyStorage> m_storage { make<SimpleIndexedPropertyStorage>() };
};
}
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