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path: root/Libraries/LibHTML/TreeNode.h
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#pragma once

#include <AK/Assertions.h>
#include <AK/NonnullRefPtr.h>

template<typename T>
class TreeNode {
public:
    void ref()
    {
        ASSERT(m_ref_count);
        ++m_ref_count;
    }

    void deref()
    {
        ASSERT(m_ref_count);
        if (!--m_ref_count) {
            if (m_next_sibling)
                m_next_sibling->m_previous_sibling = m_previous_sibling;
            if (m_previous_sibling)
                m_previous_sibling->m_next_sibling = m_next_sibling;
            T* next_child;
            for (auto* child = m_first_child; child; child = next_child) {
                next_child = child->m_next_sibling;
                child->m_parent = nullptr;
                child->deref();
            }
            delete static_cast<T*>(this);
        }
    }
    int ref_count() const { return m_ref_count; }

    T* parent() { return m_parent; }
    const T* parent() const { return m_parent; }

    bool has_children() const { return m_first_child; }
    T* next_sibling() { return m_next_sibling; }
    T* previous_sibling() { return m_previous_sibling; }
    T* first_child() { return m_first_child; }
    T* last_child() { return m_last_child; }
    const T* next_sibling() const { return m_next_sibling; }
    const T* previous_sibling() const { return m_previous_sibling; }
    const T* first_child() const { return m_first_child; }
    const T* last_child() const { return m_last_child; }

    bool is_ancestor_of(const TreeNode&) const;

    void prepend_child(NonnullRefPtr<T> node, bool call_inserted_into = true);
    void append_child(NonnullRefPtr<T> node, bool call_inserted_into = true);
    void donate_all_children_to(T& node);

protected:
    TreeNode() { }

private:
    int m_ref_count { 1 };
    T* m_parent { nullptr };
    T* m_first_child { nullptr };
    T* m_last_child { nullptr };
    T* m_next_sibling { nullptr };
    T* m_previous_sibling { nullptr };
};

template<typename T>
inline void TreeNode<T>::append_child(NonnullRefPtr<T> node, bool call_inserted_into)
{
    ASSERT(!node->m_parent);
    if (m_last_child)
        m_last_child->m_next_sibling = node.ptr();
    node->m_previous_sibling = m_last_child;
    node->m_parent = static_cast<T*>(this);
    m_last_child = node.ptr();
    if (!m_first_child)
        m_first_child = m_last_child;
    if (call_inserted_into)
        node->inserted_into(static_cast<T&>(*this));
    (void)node.leak_ref();
}

template<typename T>
inline void TreeNode<T>::prepend_child(NonnullRefPtr<T> node, bool call_inserted_into)
{
    ASSERT(!node->m_parent);
    if (m_first_child)
        m_first_child->m_previous_sibling = node.ptr();
    node->m_next_sibling = m_first_child;
    node->m_parent = static_cast<T*>(this);
    m_first_child = node.ptr();
    if (!m_last_child)
        m_last_child = m_first_child;
    if (call_inserted_into)
        node->inserted_into(static_cast<T&>(*this));
    (void)node.leak_ref();
}

template<typename T>
inline void TreeNode<T>::donate_all_children_to(T& node)
{
    for (T* child = m_first_child; child != nullptr;) {
        T* next_child = child->m_next_sibling;

        child->m_parent = nullptr;
        child->m_next_sibling = nullptr;
        child->m_previous_sibling = nullptr;

        node.append_child(adopt(*child));
        child = next_child;
    }

    m_first_child = nullptr;
    m_last_child = nullptr;
}


template<typename T>
inline bool TreeNode<T>::is_ancestor_of(const TreeNode<T>& other) const
{
    for (auto* ancestor = other.parent(); ancestor; ancestor = ancestor->parent()) {
        if (ancestor == this)
            return true;
    }
    return false;
}