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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibGfx/FloatRect.h>
class LayoutNode;
class RenderingContext;
class LineBoxFragment {
friend class LineBox;
public:
LineBoxFragment(const LayoutNode& layout_node, int start, int length, const FloatRect& rect)
: m_layout_node(layout_node)
, m_start(start)
, m_length(length)
, m_rect(rect)
{
}
const LayoutNode& layout_node() const { return m_layout_node; }
int start() const { return m_start; }
int length() const { return m_length; }
const FloatRect& rect() const { return m_rect; }
FloatRect& rect() { return m_rect; }
float width() const { return m_rect.width(); }
void render(RenderingContext&);
bool is_justifiable_whitespace() const;
StringView text() const;
int text_index_at(float x) const;
private:
const LayoutNode& m_layout_node;
int m_start { 0 };
int m_length { 0 };
FloatRect m_rect;
};
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