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#pragma once
#include <AK/Badge.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/Vector.h>
#include <LibHTML/TreeNode.h>
enum class NodeType : unsigned {
INVALID = 0,
ELEMENT_NODE = 1,
TEXT_NODE = 3,
DOCUMENT_NODE = 9,
};
class ParentNode;
class LayoutNode;
class StyleResolver;
class StyleProperties;
class Node : public TreeNode<Node> {
public:
virtual ~Node();
NodeType type() const { return m_type; }
bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
bool is_text() const { return type() == NodeType::TEXT_NODE; }
bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
bool is_parent_node() const { return is_element() || is_document(); }
RefPtr<LayoutNode> create_layout_node(const StyleResolver&, const StyleProperties* parent_properties) const;
RefPtr<LayoutNode> create_layout_tree(const StyleResolver&, const StyleProperties* parent_properties) const;
virtual String tag_name() const = 0;
protected:
explicit Node(NodeType);
NodeType m_type { NodeType::INVALID };
};
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