summaryrefslogtreecommitdiff
path: root/Libraries/LibGfx/Painter.cpp
blob: 7e7f5f16c752f1755aa95abbb240cc29eb9f8441 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
/*
 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "Painter.h"
#include "Bitmap.h"
#include "Emoji.h"
#include "Font.h"
#include "FontDatabase.h"
#include "Gamma.h"
#include <AK/Assertions.h>
#include <AK/Function.h>
#include <AK/Memory.h>
#include <AK/QuickSort.h>
#include <AK/StdLibExtras.h>
#include <AK/StringBuilder.h>
#include <AK/Utf32View.h>
#include <AK/Utf8View.h>
#include <LibGfx/CharacterBitmap.h>
#include <LibGfx/Palette.h>
#include <LibGfx/Path.h>
#include <math.h>
#include <stdio.h>

#if defined(__GNUC__) && !defined(__clang__)
#    pragma GCC optimize("O3")
#endif

namespace Gfx {

template<BitmapFormat format = BitmapFormat::Invalid>
ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
{
    if constexpr (format == BitmapFormat::Indexed8)
        return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
    if constexpr (format == BitmapFormat::Indexed4)
        return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
    if constexpr (format == BitmapFormat::Indexed2)
        return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
    if constexpr (format == BitmapFormat::Indexed1)
        return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
    if constexpr (format == BitmapFormat::RGB32)
        return Color::from_rgb(bitmap.scanline(y)[x]);
    if constexpr (format == BitmapFormat::RGBA32)
        return Color::from_rgba(bitmap.scanline(y)[x]);
    return bitmap.get_pixel(x, y);
}

Painter::Painter(Gfx::Bitmap& bitmap)
    : m_target(bitmap)
{
    ASSERT(bitmap.format() == Gfx::BitmapFormat::RGB32 || bitmap.format() == Gfx::BitmapFormat::RGBA32);
    m_state_stack.append(State());
    state().font = &FontDatabase::default_font();
    state().clip_rect = { { 0, 0 }, bitmap.size() };
    m_clip_origin = state().clip_rect;
}

Painter::~Painter()
{
}

void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
{
    auto rect = a_rect.translated(translation()).intersected(clip_rect());
    if (rect.is_empty())
        return;

    RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    for (int i = rect.height() - 1; i >= 0; --i) {
        for (int j = 0; j < rect.width(); ++j)
            set_pixel_with_draw_op(dst[j], color);
        dst += dst_skip;
    }
}

void Painter::clear_rect(const IntRect& a_rect, Color color)
{
    auto rect = a_rect.translated(translation()).intersected(clip_rect());
    if (rect.is_empty())
        return;

    ASSERT(m_target->rect().contains(rect));

    RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    for (int i = rect.height() - 1; i >= 0; --i) {
        fast_u32_fill(dst, color.value(), rect.width());
        dst += dst_skip;
    }
}

void Painter::fill_rect(const IntRect& a_rect, Color color)
{
    if (color.alpha() == 0)
        return;

    if (draw_op() != DrawOp::Copy) {
        fill_rect_with_draw_op(a_rect, color);
        return;
    }

    if (color.alpha() == 0xff) {
        clear_rect(a_rect, color);
        return;
    }

    auto rect = a_rect.translated(translation()).intersected(clip_rect());
    if (rect.is_empty())
        return;

    ASSERT(m_target->rect().contains(rect));

    RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    for (int i = rect.height() - 1; i >= 0; --i) {
        for (int j = 0; j < rect.width(); ++j)
            dst[j] = Color::from_rgba(dst[j]).blend(color).value();
        dst += dst_skip;
    }
}

void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
{
    auto rect = a_rect.translated(translation()).intersected(clip_rect());
    if (rect.is_empty())
        return;

    RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    for (int i = 0; i < rect.height(); ++i) {
        for (int j = 0; j < rect.width(); ++j) {
            bool checkboard_use_a = (i & 1) ^ (j & 1);
            if (checkboard_use_a && !color_a.alpha())
                continue;
            if (!checkboard_use_a && !color_b.alpha())
                continue;
            dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
        }
        dst += dst_skip;
    }
}

void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
{
    auto rect = a_rect.translated(translation()).intersected(clip_rect());
    if (rect.is_empty())
        return;

    RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    for (int i = 0; i < rect.height(); ++i) {
        for (int j = 0; j < rect.width(); ++j) {
            int cell_row = i / cell_size.height();
            int cell_col = j / cell_size.width();
            dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
        }
        dst += dst_skip;
    }
}

void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_rect, Color gradient_start, Color gradient_end)
{
#ifdef NO_FPU
    return fill_rect(a_rect, gradient_start);
#endif
    auto rect = a_rect.translated(translation());
    auto clipped_rect = IntRect::intersection(rect, clip_rect());
    if (clipped_rect.is_empty())
        return;

    int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation);

    RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    float increment = (1.0 / ((rect.primary_size_for_orientation(orientation))));

    if (orientation == Orientation::Horizontal) {
        for (int i = clipped_rect.height() - 1; i >= 0; --i) {
            float c = offset * increment;
            for (int j = 0; j < clipped_rect.width(); ++j) {
                dst[j] = gamma_accurate_blend(gradient_start, gradient_end, c).value();
                c += increment;
            }
            dst += dst_skip;
        }
    } else {
        float c = offset * increment;
        for (int i = clipped_rect.height() - 1; i >= 0; --i) {
            auto color = gamma_accurate_blend(gradient_start, gradient_end, c);
            for (int j = 0; j < clipped_rect.width(); ++j) {
                dst[j] = color.value();
            }
            c += increment;
            dst += dst_skip;
        }
    }
}

void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_start, Color gradient_end)
{
    return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
}

void Painter::fill_ellipse(const IntRect& a_rect, Color color)
{
    auto rect = a_rect.translated(translation()).intersected(clip_rect());
    if (rect.is_empty())
        return;

    ASSERT(m_target->rect().contains(rect));

    RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    for (int i = 0; i < rect.height(); i++) {
        double y = rect.height() * 0.5 - i;
        double x = rect.width() * sqrt(0.25 - y * y / rect.height() / rect.height());
        fast_u32_fill(dst - (int)x, color.value(), 2 * (int)x);
        dst += dst_skip;
    }
}

void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
{
    constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
    double increment = M_PI / number_samples;

    auto ellipse_x = [&](double theta) -> int {
        return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
    };

    auto ellipse_y = [&](double theta) -> int {
        return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
    };

    for (float theta = 0; theta < 2 * M_PI; theta += increment) {
        draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness);
    }
}

template<typename RectType, typename Callback>
static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback)
{
    if (rect.is_empty())
        return;
    for (auto x = rect.left(); x <= rect.right(); ++x) {
        callback(x, rect.top());
    }
    for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) {
        callback(rect.right(), y);
    }
    for (auto x = rect.right() - 1; x >= rect.left(); --x) {
        callback(x, rect.bottom());
    }
    for (auto y = rect.bottom() - 1; y > rect.top(); --y) {
        callback(rect.left(), y);
    }
}

void Painter::draw_focus_rect(const IntRect& rect, Color color)
{
    if (rect.is_empty())
        return;
    bool state = false;
    for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) {
        if (state)
            set_pixel(x, y, color);
        state = !state;
    });
}

void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
{
    IntRect rect = a_rect.translated(translation());
    auto clipped_rect = rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;

    int min_y = clipped_rect.top();
    int max_y = clipped_rect.bottom();

    if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
        int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
        int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
        fill_scanline_with_draw_op(rect.top(), start_x, width, color);
        ++min_y;
    }
    if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
        int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
        int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
        fill_scanline_with_draw_op(rect.bottom(), start_x, width, color);
        --max_y;
    }

    bool draw_left_side = rect.left() >= clipped_rect.left();
    bool draw_right_side = rect.right() == clipped_rect.right();

    if (draw_left_side && draw_right_side) {
        // Specialized loop when drawing both sides.
        for (int y = min_y; y <= max_y; ++y) {
            auto* bits = m_target->scanline(y);
            set_pixel_with_draw_op(bits[rect.left()], color);
            set_pixel_with_draw_op(bits[rect.right()], color);
        }
    } else {
        for (int y = min_y; y <= max_y; ++y) {
            auto* bits = m_target->scanline(y);
            if (draw_left_side)
                set_pixel_with_draw_op(bits[rect.left()], color);
            if (draw_right_side)
                set_pixel_with_draw_op(bits[rect.right()], color);
        }
    }
}

void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
{
    auto rect = IntRect(p, bitmap.size()).translated(translation());
    auto clipped_rect = rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = clipped_rect.top() - rect.top();
    const int last_row = clipped_rect.bottom() - rect.top();
    const int first_column = clipped_rect.left() - rect.left();
    const int last_column = clipped_rect.right() - rect.left();
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
    const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
    const size_t bitmap_skip = bitmap.width();

    for (int row = first_row; row <= last_row; ++row) {
        for (int j = 0; j <= (last_column - first_column); ++j) {
            char fc = bitmap_row[j];
            if (fc == '#')
                dst[j] = color.value();
        }
        bitmap_row += bitmap_skip;
        dst += dst_skip;
    }
}

void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color color)
{
    auto dst_rect = IntRect(p, bitmap.size()).translated(translation());
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = clipped_rect.top() - dst_rect.top();
    const int last_row = clipped_rect.bottom() - dst_rect.top();
    const int first_column = clipped_rect.left() - dst_rect.left();
    const int last_column = clipped_rect.right() - dst_rect.left();
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    for (int row = first_row; row <= last_row; ++row) {
        for (int j = 0; j <= (last_column - first_column); ++j) {
            if (bitmap.bit_at(j + first_column, row))
                dst[j] = color.value();
        }
        dst += dst_skip;
    }
}

void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
{
    RGBA32 rgba = color.value();

    IntPoint p0(a);
    IntPoint p1(b);
    IntPoint p2(c);

    if (p0.y() > p1.y())
        swap(p0, p1);
    if (p0.y() > p2.y())
        swap(p0, p2);
    if (p1.y() > p2.y())
        swap(p1, p2);

    auto clip = clip_rect();
    if (p0.y() >= clip.bottom())
        return;
    if (p2.y() < clip.top())
        return;

    float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y());
    float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y());
    float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y());

    float x01 = p0.x();
    float x02 = p0.x();

    int top = p0.y();
    if (top < clip.top()) {
        x01 += dx01 * (clip.top() - top);
        x02 += dx02 * (clip.top() - top);
        top = clip.top();
    }

    for (int y = top; y < p1.y() && y < clip.bottom(); ++y) {
        int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left());
        int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right());
        auto* scanline = m_target->scanline(y);
        for (int x = start; x < end; x++) {
            scanline[x] = rgba;
        }
        x01 += dx01;
        x02 += dx02;
    }

    x02 = p0.x() + dx02 * (p1.y() - p0.y());
    float x12 = p1.x();

    top = p1.y();
    if (top < clip.top()) {
        x02 += dx02 * (clip.top() - top);
        x12 += dx12 * (clip.top() - top);
        top = clip.top();
    }

    for (int y = top; y < p2.y() && y < clip.bottom(); ++y) {
        int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left());
        int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right());
        auto* scanline = m_target->scanline(y);
        for (int x = start; x < end; x++) {
            scanline[x] = rgba;
        }
        x02 += dx02;
        x12 += dx12;
    }
}

void Painter::blit_scaled(const IntRect& dst_rect_raw, const Gfx::Bitmap& source, const IntRect& src_rect, float hscale, float vscale)
{
    auto dst_rect = IntRect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation());
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = (clipped_rect.top() - dst_rect.top());
    const int last_row = (clipped_rect.bottom() - dst_rect.top());
    const int first_column = (clipped_rect.left() - dst_rect.left());
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    int x_start = first_column + src_rect.left();
    for (int row = first_row; row <= last_row; ++row) {
        int sr = (row + src_rect.top()) * vscale;
        if (sr >= source.size().height() || sr < 0) {
            dst += dst_skip;
            continue;
        }
        const RGBA32* sl = source.scanline(sr);
        for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
            int sx = x * hscale;
            if (sx < source.size().width() && sx >= 0)
                dst[x - x_start] = sl[sx];
        }
        dst += dst_skip;
    }
    return;
}

void Painter::blit_with_opacity(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
{
    ASSERT(!m_target->has_alpha_channel());

    if (!opacity)
        return;
    if (opacity >= 1.0f)
        return blit(position, source, src_rect);

    u8 alpha = 255 * opacity;

    IntRect safe_src_rect = IntRect::intersection(src_rect, source.rect());
    IntRect dst_rect(position, safe_src_rect.size());
    dst_rect.move_by(state().translation);
    auto clipped_rect = IntRect::intersection(dst_rect, clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = clipped_rect.top() - dst_rect.top();
    const int last_row = clipped_rect.bottom() - dst_rect.top();
    const int first_column = clipped_rect.left() - dst_rect.left();
    const int last_column = clipped_rect.right() - dst_rect.left();
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
    const unsigned src_skip = source.pitch() / sizeof(RGBA32);

    for (int row = first_row; row <= last_row; ++row) {
        for (int x = 0; x <= (last_column - first_column); ++x) {
            Color src_color_with_alpha = Color::from_rgb(src[x]);
            src_color_with_alpha.set_alpha(alpha);
            Color dst_color = Color::from_rgb(dst[x]);
            dst[x] = dst_color.blend(src_color_with_alpha).value();
        }
        dst += dst_skip;
        src += src_skip;
    }
}

void Painter::blit_filtered(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, Function<Color(Color)> filter)
{
    IntRect safe_src_rect = src_rect.intersected(source.rect());
    auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = clipped_rect.top() - dst_rect.top();
    const int last_row = clipped_rect.bottom() - dst_rect.top();
    const int first_column = clipped_rect.left() - dst_rect.left();
    const int last_column = clipped_rect.right() - dst_rect.left();
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
    const size_t src_skip = source.pitch() / sizeof(RGBA32);

    for (int row = first_row; row <= last_row; ++row) {
        for (int x = 0; x <= (last_column - first_column); ++x) {
            u8 alpha = Color::from_rgba(src[x]).alpha();
            if (alpha == 0xff)
                dst[x] = filter(Color::from_rgba(src[x])).value();
            else if (!alpha)
                continue;
            else
                dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value();
        }
        dst += dst_skip;
        src += src_skip;
    }
}

void Painter::blit_brightened(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
{
    return blit_filtered(position, source, src_rect, [](Color src) {
        return src.lightened();
    });
}

void Painter::blit_dimmed(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
{
    return blit_filtered(position, source, src_rect, [](Color src) {
        return src.to_grayscale().lightened();
    });
}

void Painter::draw_tiled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source)
{
    auto dst_rect = a_dst_rect.translated(translation());
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = (clipped_rect.top() - dst_rect.top());
    const int last_row = (clipped_rect.bottom() - dst_rect.top());
    const int first_column = (clipped_rect.left() - dst_rect.left());
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
        int x_start = first_column + a_dst_rect.left();
        for (int row = first_row; row <= last_row; ++row) {
            const RGBA32* sl = source.scanline((row + a_dst_rect.top())
                % source.size().height());
            for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
                dst[x - x_start] = sl[x % source.size().width()];
            }
            dst += dst_skip;
        }
        return;
    }

    ASSERT_NOT_REACHED();
}

void Painter::blit_offset(const IntPoint& position,
    const Gfx::Bitmap& source,
    const IntRect& src_rect,
    const IntPoint& offset)
{
    auto dst_rect = IntRect(position, src_rect.size()).translated(translation());
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = (clipped_rect.top() - dst_rect.top());
    const int last_row = (clipped_rect.bottom() - dst_rect.top());
    const int first_column = (clipped_rect.left() - dst_rect.left());
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
        int x_start = first_column + src_rect.left();
        for (int row = first_row; row <= last_row; ++row) {
            int sr = row - offset.y() + src_rect.top();
            if (sr >= source.size().height() || sr < 0) {
                dst += dst_skip;
                continue;
            }
            const RGBA32* sl = source.scanline(sr);
            for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
                int sx = x - offset.x();
                if (sx < source.size().width() && sx >= 0)
                    dst[x - x_start] = sl[sx];
            }
            dst += dst_skip;
        }
        return;
    }

    ASSERT_NOT_REACHED();
}

void Painter::blit_with_alpha(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
{
    ASSERT(source.has_alpha_channel());
    IntRect safe_src_rect = src_rect.intersected(source.rect());
    auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = clipped_rect.top() - dst_rect.top();
    const int last_row = clipped_rect.bottom() - dst_rect.top();
    const int first_column = clipped_rect.left() - dst_rect.left();
    const int last_column = clipped_rect.right() - dst_rect.left();
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
    const size_t src_skip = source.pitch() / sizeof(RGBA32);

    for (int row = first_row; row <= last_row; ++row) {
        for (int x = 0; x <= (last_column - first_column); ++x) {
            u8 alpha = Color::from_rgba(src[x]).alpha();
            if (alpha == 0xff)
                dst[x] = src[x];
            else if (!alpha)
                continue;
            else
                dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
        }
        dst += dst_skip;
        src += src_skip;
    }
}

void Painter::blit(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
{
    if (opacity < 1.0f)
        return blit_with_opacity(position, source, src_rect, opacity);
    if (source.has_alpha_channel())
        return blit_with_alpha(position, source, src_rect);
    auto safe_src_rect = src_rect.intersected(source.rect());
    ASSERT(source.rect().contains(safe_src_rect));
    auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;
    const int first_row = clipped_rect.top() - dst_rect.top();
    const int last_row = clipped_rect.bottom() - dst_rect.top();
    const int first_column = clipped_rect.left() - dst_rect.left();
    RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);

    if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
        const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
        const size_t src_skip = source.pitch() / sizeof(RGBA32);
        for (int row = first_row; row <= last_row; ++row) {
            fast_u32_copy(dst, src, clipped_rect.width());
            dst += dst_skip;
            src += src_skip;
        }
        return;
    }

    if (Bitmap::is_indexed(source.format())) {
        const u8* src = source.scanline_u8(src_rect.top() + first_row) + src_rect.left() + first_column;
        const size_t src_skip = source.pitch();
        for (int row = first_row; row <= last_row; ++row) {
            for (int i = 0; i < clipped_rect.width(); ++i)
                dst[i] = source.palette_color(src[i]).value();
            dst += dst_skip;
            src += src_skip;
        }
        return;
    }

    ASSERT_NOT_REACHED();
}

template<bool has_alpha_channel, typename GetPixel>
ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity)
{
    bool has_opacity = opacity != 1.0f;
    for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) {
        int dst_y = dst_rect.y() + y * vfactor;
        for (int x = source.rect().left(); x <= source.rect().right(); ++x) {
            auto src_pixel = get_pixel(source, x, y);
            if (has_opacity)
                src_pixel.set_alpha(src_pixel.alpha() * opacity);
            for (int yo = 0; yo < vfactor; ++yo) {
                auto* scanline = (Color*)target.scanline(dst_y + yo);
                int dst_x = dst_rect.x() + x * hfactor;
                for (int xo = 0; xo < hfactor; ++xo) {
                    if constexpr (has_alpha_channel)
                        scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
                    else
                        scanline[dst_x + xo] = src_pixel;
                }
            }
        }
    }
}

template<bool has_alpha_channel, typename GetPixel>
ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const IntRect& src_rect, int hscale, int vscale, GetPixel get_pixel, float opacity)
{
    if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
        int hfactor = dst_rect.width() / src_rect.width();
        int vfactor = dst_rect.height() / src_rect.height();
        if (hfactor == 2 && vfactor == 2)
            return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel, opacity);
        if (hfactor == 3 && vfactor == 3)
            return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel, opacity);
        if (hfactor == 4 && vfactor == 4)
            return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel, opacity);
        return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel, opacity);
    }

    bool has_opacity = opacity != 1.0f;

    for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
        auto* scanline = (Color*)target.scanline(y);
        for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
            auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
            auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
            auto src_pixel = get_pixel(source, scaled_x, scaled_y);
            if (has_opacity)
                src_pixel.set_alpha(src_pixel.alpha() * opacity);
            if constexpr (has_alpha_channel) {
                scanline[x] = scanline[x].blend(src_pixel);
            } else
                scanline[x] = src_pixel;
        }
    }
}

void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
{
    auto dst_rect = a_dst_rect;
    if (dst_rect.size() == src_rect.size())
        return blit(dst_rect.location(), source, src_rect, opacity);

    auto safe_src_rect = src_rect.intersected(source.rect());
    ASSERT(source.rect().contains(safe_src_rect));
    dst_rect.move_by(state().translation);
    auto clipped_rect = dst_rect.intersected(clip_rect());
    if (clipped_rect.is_empty())
        return;

    int hscale = (src_rect.width() << 16) / dst_rect.width();
    int vscale = (src_rect.height() << 16) / dst_rect.height();

    if (source.has_alpha_channel()) {
        switch (source.format()) {
        case BitmapFormat::RGB32:
            do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity);
            break;
        case BitmapFormat::RGBA32:
            do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity);
            break;
        case BitmapFormat::Indexed8:
            do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity);
            break;
        case BitmapFormat::Indexed4:
            do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed4>, opacity);
            break;
        case BitmapFormat::Indexed2:
            do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed2>, opacity);
            break;
        case BitmapFormat::Indexed1:
            do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed1>, opacity);
            break;
        default:
            do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity);
            break;
        }
    } else {
        switch (source.format()) {
        case BitmapFormat::RGB32:
            do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity);
            break;
        case BitmapFormat::RGBA32:
            do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity);
            break;
        case BitmapFormat::Indexed8:
            do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity);
            break;
        default:
            do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity);
            break;
        }
    }
}

FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, Color color)
{
    draw_glyph(point, code_point, font(), color);
}

FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, const Font& font, Color color)
{
    draw_bitmap(point, font.glyph_bitmap(code_point), color);
}

void Painter::draw_emoji(const IntPoint& point, const Gfx::Bitmap& emoji, const Font& font)
{
    if (!font.is_fixed_width())
        blit(point, emoji, emoji.rect());
    else {
        IntRect dst_rect {
            point.x(),
            point.y(),
            font.glyph_width('x'),
            font.glyph_height()
        };
        draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
    }
}

void Painter::draw_glyph_or_emoji(const IntPoint& point, u32 code_point, const Font& font, Color color)
{
    if (code_point < (u32)font.glyph_count()) {
        // This looks like a regular character.
        draw_glyph(point, (size_t)code_point, font, color);
        return;
    }

    // Perhaps it's an emoji?
    auto* emoji = Emoji::emoji_for_code_point(code_point);
    if (emoji == nullptr) {
#ifdef EMOJI_DEBUG
        dbg() << "Failed to find an emoji for code_point " << code_point;
#endif
        draw_glyph(point, '?', font, color);
        return;
    }

    draw_emoji(point, *emoji, font);
}

static void apply_elision(Utf8View& final_text, String& elided_text, size_t offset)
{
    StringBuilder builder;
    builder.append(final_text.substring_view(0, offset).as_string());
    builder.append("...");
    elided_text = builder.to_string();
    final_text = Utf8View { elided_text };
}

static void apply_elision(Utf32View& final_text, Vector<u32>& elided_text, size_t offset)
{
    elided_text.append(final_text.code_points(), offset);
    elided_text.append('.');
    elided_text.append('.');
    elided_text.append('.');
    final_text = Utf32View { elided_text.data(), elided_text.size() };
}

template<typename TextType>
struct ElidedText {
};

template<>
struct ElidedText<Utf8View> {
    typedef String Type;
};

template<>
struct ElidedText<Utf32View> {
    typedef Vector<u32> Type;
};

template<typename TextType, typename DrawGlyphFunction>
void draw_text_line(const IntRect& a_rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph)
{
    auto rect = a_rect;
    TextType final_text(text);
    typename ElidedText<TextType>::Type elided_text;
    if (elision == TextElision::Right) {
        int text_width = font.width(final_text);
        if (font.width(final_text) > rect.width()) {
            int glyph_spacing = font.glyph_spacing();
            int new_width = font.width("...");
            if (new_width < text_width) {
                size_t offset = 0;
                for (auto it = text.begin(); it != text.end(); ++it) {
                    auto code_point = *it;
                    int glyph_width = font.glyph_or_emoji_width(code_point);
                    // NOTE: Glyph spacing should not be added after the last glyph on the line,
                    //       but since we are here because the last glyph does not actually fit on the line,
                    //       we don't have to worry about spacing.
                    int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
                    if (width_with_this_glyph_included > rect.width())
                        break;
                    new_width += glyph_width + glyph_spacing;
                    offset = text.iterator_offset(it);
                }
                apply_elision(final_text, elided_text, offset);
            }
        }
    }

    switch (alignment) {
    case TextAlignment::TopLeft:
    case TextAlignment::CenterLeft:
        break;
    case TextAlignment::TopRight:
    case TextAlignment::CenterRight:
    case TextAlignment::BottomRight:
        rect.set_x(rect.right() - font.width(final_text));
        break;
    case TextAlignment::Center: {
        auto shrunken_rect = rect;
        shrunken_rect.set_width(font.width(final_text));
        shrunken_rect.center_within(rect);
        rect = shrunken_rect;
        break;
    }
    default:
        ASSERT_NOT_REACHED();
    }

    if (is_vertically_centered_text_alignment(alignment)) {
        int distance_from_baseline_to_bottom = (font.glyph_height() - 1) - font.baseline();
        rect.move_by(0, distance_from_baseline_to_bottom / 2);
    }

    auto point = rect.location();
    int space_width = font.glyph_width(' ') + font.glyph_spacing();

    for (u32 code_point : final_text) {
        if (code_point == ' ') {
            point.move_by(space_width, 0);
            continue;
        }
        IntSize glyph_size(font.glyph_or_emoji_width(code_point) + font.glyph_spacing(), font.glyph_height());
        draw_glyph({ point, glyph_size }, code_point);
        point.move_by(glyph_size.width(), 0);
    }
}

static inline size_t draw_text_iterator_offset(const Utf8View& text, const Utf8View::Iterator& it)
{
    return text.byte_offset_of(it);
}

static inline size_t draw_text_iterator_offset(const Utf32View& text, const Utf32View::Iterator& it)
{
    return it - text.begin();
}

static inline size_t draw_text_get_length(const Utf8View& text)
{
    return text.byte_length();
}

static inline size_t draw_text_get_length(const Utf32View& text)
{
    return text.length();
}

template<typename TextType, typename DrawGlyphFunction>
void do_draw_text(const IntRect& rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph)
{
    Vector<TextType, 32> lines;

    size_t start_of_current_line = 0;
    for (auto it = text.begin(); it != text.end(); ++it) {
        u32 code_point = *it;
        if (code_point == '\n') {
            auto offset = draw_text_iterator_offset(text, it);
            TextType line = text.substring_view(start_of_current_line, offset - start_of_current_line);
            lines.append(line);
            start_of_current_line = offset + 1;
        }
    }

    if (start_of_current_line != draw_text_get_length(text)) {
        TextType line = text.substring_view(start_of_current_line, draw_text_get_length(text) - start_of_current_line);
        lines.append(line);
    }

    static const int line_spacing = 4;
    int line_height = font.glyph_height() + line_spacing;
    IntRect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };

    for (auto& line : lines) {
        auto line_width = font.width(line);
        if (line_width > bounding_rect.width())
            bounding_rect.set_width(line_width);
    }

    switch (alignment) {
    case TextAlignment::TopLeft:
        bounding_rect.set_location(rect.location());
        break;
    case TextAlignment::TopRight:
        bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
        break;
    case TextAlignment::CenterLeft:
        bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
        break;
    case TextAlignment::CenterRight:
        bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
        break;
    case TextAlignment::Center:
        bounding_rect.center_within(rect);
        break;
    case TextAlignment::BottomRight:
        bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), (rect.bottom() + 1) - bounding_rect.height() });
        break;
    default:
        ASSERT_NOT_REACHED();
    }

    for (size_t i = 0; i < lines.size(); ++i) {
        auto& line = lines[i];
        IntRect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
        line_rect.intersect(rect);
        draw_text_line(line_rect, line, font, alignment, elision, draw_glyph);
    }
}

void Painter::draw_text(const IntRect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
{
    draw_text(rect, text, font(), alignment, color, elision);
}

void Painter::draw_text(const IntRect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
{
    draw_text(rect, text, font(), alignment, color, elision);
}

void Painter::draw_text(const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
    Utf8View text { raw_text };
    do_draw_text(rect, Utf8View(text), font, alignment, elision, [&](const IntRect& r, u32 code_point) {
        draw_glyph_or_emoji(r.location(), code_point, font, color);
    });
}

void Painter::draw_text(const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
    do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
        draw_glyph_or_emoji(r.location(), code_point, font, color);
    });
}

void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, TextElision elision)
{
    Utf8View text { raw_text };
    do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
        draw_one_glyph(r, code_point);
    });
}

void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf8View& text, const Font& font, TextAlignment alignment, TextElision elision)
{
    do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
        draw_one_glyph(r, code_point);
    });
}

void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, TextElision elision)
{
    do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
        draw_one_glyph(r, code_point);
    });
}

void Painter::set_pixel(const IntPoint& p, Color color)
{
    auto point = p;
    point.move_by(state().translation);
    if (!clip_rect().contains(point))
        return;
    m_target->scanline(point.y())[point.x()] = color.value();
}

ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
{
    switch (draw_op()) {
    case DrawOp::Copy:
        pixel = color.value();
        break;
    case DrawOp::Xor:
        pixel = color.xored(Color::from_rgba(pixel)).value();
        break;
    case DrawOp::Invert:
        pixel = Color::from_rgba(pixel).inverted().value();
        break;
    }
}

ALWAYS_INLINE void Painter::fill_scanline_with_draw_op(int y, int x, int width, const Color& color)
{
    switch (draw_op()) {
    case DrawOp::Copy:
        fast_u32_fill(m_target->scanline(y) + x, color.value(), width);
        break;
    case DrawOp::Xor: {
        auto* pixel = m_target->scanline(y) + x;
        auto* end = pixel + width;
        while (pixel < end) {
            *pixel = Color::from_rgba(*pixel).xored(color).value();
            pixel++;
        }
        break;
    }
    case DrawOp::Invert: {
        auto* pixel = m_target->scanline(y) + x;
        auto* end = pixel + width;
        while (pixel < end) {
            *pixel = Color::from_rgba(*pixel).inverted().value();
            pixel++;
        }
        break;
    }
    }
}

void Painter::draw_pixel(const IntPoint& position, Color color, int thickness)
{
    if (thickness == 1)
        return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color);
    IntRect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } };
    fill_rect(rect.translated(-state().translation), color);
}

void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
{
    if (color.alpha() == 0)
        return;

    auto clip_rect = this->clip_rect();

    auto point1 = p1;
    point1.move_by(state().translation);

    auto point2 = p2;
    point2.move_by(state().translation);

    // Special case: vertical line.
    if (point1.x() == point2.x()) {
        const int x = point1.x();
        if (x < clip_rect.left() || x > clip_rect.right())
            return;
        if (point1.y() > point2.y())
            swap(point1, point2);
        if (point1.y() > clip_rect.bottom())
            return;
        if (point2.y() < clip_rect.top())
            return;
        int min_y = max(point1.y(), clip_rect.top());
        int max_y = min(point2.y(), clip_rect.bottom());
        if (style == LineStyle::Dotted) {
            for (int y = min_y; y <= max_y; y += thickness * 2)
                draw_pixel({ x, y }, color, thickness);
        } else if (style == LineStyle::Dashed) {
            for (int y = min_y; y <= max_y; y += thickness * 6) {
                draw_pixel({ x, y }, color, thickness);
                draw_pixel({ x, min(y + thickness, max_y) }, color, thickness);
                draw_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
            }
        } else {
            for (int y = min_y; y <= max_y; ++y)
                draw_pixel({ x, y }, color, thickness);
        }
        return;
    }

    // Special case: horizontal line.
    if (point1.y() == point2.y()) {
        const int y = point1.y();
        if (y < clip_rect.top() || y > clip_rect.bottom())
            return;
        if (point1.x() > point2.x())
            swap(point1, point2);
        if (point1.x() > clip_rect.right())
            return;
        if (point2.x() < clip_rect.left())
            return;
        int min_x = max(point1.x(), clip_rect.left());
        int max_x = min(point2.x(), clip_rect.right());
        if (style == LineStyle::Dotted) {
            for (int x = min_x; x <= max_x; x += thickness * 2)
                draw_pixel({ x, y }, color, thickness);
        } else if (style == LineStyle::Dashed) {
            for (int x = min_x; x <= max_x; x += thickness * 6) {
                draw_pixel({ x, y }, color, thickness);
                draw_pixel({ min(x + thickness, max_x), y }, color, thickness);
                draw_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
            }
        } else {
            for (int x = min_x; x <= max_x; ++x)
                draw_pixel({ x, y }, color, thickness);
        }
        return;
    }

    // FIXME: Implement dotted/dashed diagonal lines.
    ASSERT(style == LineStyle::Solid);

    const double adx = abs(point2.x() - point1.x());
    const double ady = abs(point2.y() - point1.y());

    if (adx > ady) {
        if (point1.x() > point2.x())
            swap(point1, point2);
    } else {
        if (point1.y() > point2.y())
            swap(point1, point2);
    }

    // FIXME: Implement clipping below.
    const double dx = point2.x() - point1.x();
    const double dy = point2.y() - point1.y();
    double error = 0;

    if (dx > dy) {
        const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
        const double delta_error = fabs(dy / dx);
        int y = point1.y();
        for (int x = point1.x(); x <= point2.x(); ++x) {
            if (clip_rect.contains(x, y))
                draw_pixel({ x, y }, color, thickness);
            error += delta_error;
            if (error >= 0.5) {
                y = (double)y + y_step;
                error -= 1.0;
            }
        }
    } else {
        const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
        const double delta_error = fabs(dx / dy);
        int x = point1.x();
        for (int y = point1.y(); y <= point2.y(); ++y) {
            if (clip_rect.contains(x, y))
                draw_pixel({ x, y }, color, thickness);
            error += delta_error;
            if (error >= 0.5) {
                x = (double)x + x_step;
                error -= 1.0;
            }
        }
    }
}

static void split_quadratic_bezier_curve(const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
{
    auto po1_midpoint = original_control + p1;
    po1_midpoint /= 2;

    auto po2_midpoint = original_control + p2;
    po2_midpoint /= 2;

    auto new_segment = po1_midpoint + po2_midpoint;
    new_segment /= 2;

    Painter::for_each_line_segment_on_bezier_curve(po1_midpoint, p1, new_segment, callback);
    Painter::for_each_line_segment_on_bezier_curve(po2_midpoint, new_segment, p2, callback);
}

static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control)
{
    constexpr static int tolerance = 15;

    auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
    auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
    auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
    auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();

    p1x = p1x * p1x;
    p1y = p1y * p1y;
    p2x = p2x * p2x;
    p2y = p2y * p2y;

    return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
}

void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
{
    if (can_approximate_bezier_curve(p1, p2, control_point)) {
        callback(p1, p2);
    } else {
        split_quadratic_bezier_curve(control_point, p1, p2, callback);
    }
}

void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
{
    for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
}

static void split_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
{
    auto half_theta_delta = theta_delta / 2;
    auto theta_mid = theta_1 + half_theta_delta;

    auto xc = cosf(x_axis_rotation);
    auto xs = sinf(x_axis_rotation);
    auto tc = cosf(theta_1 + half_theta_delta);
    auto ts = sinf(theta_1 + half_theta_delta);

    auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x();
    auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y();

    FloatPoint mid_point = { x2, y2 };

    Painter::for_each_line_segment_on_elliptical_arc(p1, mid_point, center, radii, x_axis_rotation, theta_1, half_theta_delta, callback);
    Painter::for_each_line_segment_on_elliptical_arc(mid_point, p2, center, radii, x_axis_rotation, theta_mid, half_theta_delta, callback);
}

static bool can_approximate_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta)
{
    constexpr static float tolerance = 1;

    auto half_theta_delta = theta_delta / 2.0f;

    auto xc = cosf(x_axis_rotation);
    auto xs = sinf(x_axis_rotation);
    auto tc = cosf(theta_1 + half_theta_delta);
    auto ts = sinf(theta_1 + half_theta_delta);

    auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x();
    auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y();

    auto ellipse_mid_point = FloatPoint { x2, y2 };
    auto line_mid_point = p1 + (p2 - p1) / 2.0f;

    return ellipse_mid_point.distance_from(line_mid_point) < tolerance;
}

void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
{
    for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) {
        draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
    });
}

void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
{
    if (can_approximate_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta)) {
        callback(p1, p2);
    } else {
        split_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
    }
}

void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
{
    for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
}

void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
{
    for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) {
        draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
    });
}

void Painter::add_clip_rect(const IntRect& rect)
{
    state().clip_rect.intersect(rect.translated(translation()));
    state().clip_rect.intersect(m_target->rect());
}

void Painter::clear_clip_rect()
{
    state().clip_rect = m_clip_origin;
}

PainterStateSaver::PainterStateSaver(Painter& painter)
    : m_painter(painter)
{
    m_painter.save();
}

PainterStateSaver::~PainterStateSaver()
{
    m_painter.restore();
}

void Painter::stroke_path(const Path& path, Color color, int thickness)
{
    FloatPoint cursor;

    for (auto& segment : path.segments()) {
        switch (segment.type()) {
        case Segment::Type::Invalid:
            ASSERT_NOT_REACHED();
            break;
        case Segment::Type::MoveTo:
            cursor = segment.point();
            break;
        case Segment::Type::LineTo:
            draw_line(cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
            cursor = segment.point();
            break;
        case Segment::Type::QuadraticBezierCurveTo: {
            auto& through = static_cast<const QuadraticBezierCurveSegment&>(segment).through();
            draw_quadratic_bezier_curve(through.to_type<int>(), cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
            cursor = segment.point();
            break;
        }
        case Segment::Type::EllipticalArcTo:
            auto& arc = static_cast<const EllipticalArcSegment&>(segment);
            draw_elliptical_arc(cursor.to_type<int>(), segment.point().to_type<int>(), arc.center().to_type<int>(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), color, thickness);
            cursor = segment.point();
            break;
        }
    }
}

//#define FILL_PATH_DEBUG

[[maybe_unused]] static void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to)
{
    auto diffs = fto - ffrom;
    // Truncate all first (round down).
    from = ffrom.to_type<int>();
    to = fto.to_type<int>();
    // There are 16 possible configurations, by deciding to round each
    // coord up or down (and there are four coords, from.x from.y to.x to.y)
    // we will simply choose one which most closely matches the correct slope
    // with the following heuristic:
    // - if the x diff is positive or zero (that is, a right-to-left slant), round 'from.x' up and 'to.x' down.
    // - if the x diff is negative         (that is, a left-to-right slant), round 'from.x' down and 'to.x' up.
    // Note that we do not need to touch the 'y' attribute, as that is our scanline.
    if (diffs.x() >= 0) {
        from.set_x(from.x() + 1);
    } else {
        to.set_x(to.x() + 1);
    }
    if (previous_to.has_value() && from.x() != previous_to.value().x()) // The points have to line up, since we're using these lines to fill a shape.
        from.set_x(previous_to.value().x());
}

void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
{
    const auto& segments = path.split_lines();

    if (segments.size() == 0)
        return;

    Vector<Path::SplitLineSegment> active_list;
    active_list.ensure_capacity(segments.size());

    // first, grab the segments for the very first scanline
    int first_y = path.bounding_box().bottom_right().y() + 1;
    int last_y = path.bounding_box().top_left().y() - 1;
    float scanline = first_y;

    size_t last_active_segment { 0 };

    for (auto& segment : segments) {
        if (segment.maximum_y != scanline)
            break;
        active_list.append(segment);
        ++last_active_segment;
    }

    auto is_inside_shape = [winding_rule](int winding_number) {
        if (winding_rule == WindingRule::Nonzero)
            return winding_number != 0;

        if (winding_rule == WindingRule::EvenOdd)
            return winding_number % 2 == 0;

        ASSERT_NOT_REACHED();
    };

    auto increment_winding = [winding_rule](int& winding_number, const IntPoint& from, const IntPoint& to) {
        if (winding_rule == WindingRule::EvenOdd) {
            ++winding_number;
            return;
        }

        if (winding_rule == WindingRule::Nonzero) {
            if (from.dy_relative_to(to) < 0)
                ++winding_number;
            else
                --winding_number;
            return;
        }

        ASSERT_NOT_REACHED();
    };

    while (scanline >= last_y) {
        Optional<IntPoint> previous_to;
        if (active_list.size()) {
            // sort the active list by 'x' from right to left
            quick_sort(active_list, [](const auto& line0, const auto& line1) {
                return line1.x < line0.x;
            });
#ifdef FILL_PATH_DEBUG
            if ((int)scanline % 10 == 0) {
                draw_text(IntRect(active_list.last().x - 20, scanline, 20, 10), String::number((int)scanline));
            }
#endif

            if (active_list.size() > 1) {
                auto winding_number { 0 };
                for (size_t i = 1; i < active_list.size(); ++i) {
                    auto& previous = active_list[i - 1];
                    auto& current = active_list[i];

                    IntPoint from, to;
                    IntPoint truncated_from { previous.x, scanline };
                    IntPoint truncated_to { current.x, scanline };
                    approximately_place_on_int_grid({ previous.x, scanline }, { current.x, scanline }, from, to, previous_to);

                    if (is_inside_shape(winding_number)) {
                        // The points between this segment and the previous are
                        // inside the shape
#ifdef FILL_PATH_DEBUG
                        dbg() << "y=" << scanline << ": " << winding_number << " at " << i << ": " << from << " -- " << to;
#endif
                        draw_line(from, to, color, 1);
                    }

                    auto is_passing_through_maxima = scanline == previous.maximum_y
                        || scanline == previous.minimum_y
                        || scanline == current.maximum_y
                        || scanline == current.minimum_y;

                    auto is_passing_through_vertex = false;

                    if (is_passing_through_maxima) {
                        is_passing_through_vertex = previous.x == current.x;
                    }

                    if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0)
                        increment_winding(winding_number, truncated_from, truncated_to);

                    // update the x coord
                    active_list[i - 1].x -= active_list[i - 1].inverse_slope;
                }
                active_list.last().x -= active_list.last().inverse_slope;
            } else {
                auto point = IntPoint(active_list[0].x, scanline);
                draw_line(point, point, color);

                // update the x coord
                active_list.first().x -= active_list.first().inverse_slope;
            }
        }

        --scanline;
        // remove any edge that goes out of bound from the active list
        for (size_t i = 0, count = active_list.size(); i < count; ++i) {
            if (scanline <= active_list[i].minimum_y) {
                active_list.remove(i);
                --count;
                --i;
            }
        }
        for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) {
            auto& segment = segments[j];
            if (segment.maximum_y < scanline)
                break;
            if (segment.minimum_y >= scanline)
                continue;

            active_list.append(segment);
        }
    }

#ifdef FILL_PATH_DEBUG
    size_t i { 0 };
    for (auto& segment : segments) {
        draw_line(Point<int>(segment.from), Point<int>(segment.to), Color::from_hsv(i++ * 360.0 / segments.size(), 1.0, 1.0), 1);
    }
#endif
}

void Painter::blit_disabled(const IntPoint& location, const Gfx::Bitmap& bitmap, const IntRect& rect, const Palette& palette)
{
    auto bright_color = palette.threed_highlight();
    auto dark_color = palette.threed_shadow1();
    blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) {
        return bright_color;
    });
    blit_filtered(location, bitmap, rect, [&](Color src) {
        int gray = src.to_grayscale().red();
        if (gray > 160)
            return bright_color;
        return dark_color;
    });
}

}