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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibGUI/AbstractButton.h>
namespace GUI {
class RadioButton : public AbstractButton {
C_OBJECT(RadioButton)
public:
virtual ~RadioButton() override;
virtual void click() override;
protected:
explicit RadioButton(const StringView& text = {});
virtual void paint_event(PaintEvent&) override;
private:
// These don't make sense for a radio button, so hide them.
using AbstractButton::auto_repeat_interval;
using AbstractButton::set_auto_repeat_interval;
virtual bool is_radio_button() const final { return true; }
template<typename Callback>
void for_each_in_group(Callback);
static Gfx::Size circle_size();
};
}
template<>
inline bool Core::is<GUI::RadioButton>(const Core::Object& object)
{
if (!is<GUI::Widget>(object))
return false;
return to<GUI::Widget>(object).is_radio_button();
}
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