1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
|
#pragma once
#include <AK/AKString.h>
#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <LibCore/CElapsedTimer.h>
#include <LibCore/CObject.h>
#include <LibDraw/Color.h>
#include <LibDraw/Font.h>
#include <LibDraw/Orientation.h>
#include <LibDraw/Rect.h>
#include <LibGUI/GEvent.h>
#include <LibGUI/GShortcut.h>
class GraphicsBitmap;
class GAction;
class GLayout;
class GMenu;
class GWindow;
enum class SizePolicy {
Fixed,
Fill
};
enum class HorizontalDirection {
Left,
Right
};
enum class VerticalDirection {
Up,
Down
};
class GWidget : public CObject {
C_OBJECT(GWidget)
public:
explicit GWidget(GWidget* parent = nullptr);
virtual ~GWidget() override;
GLayout* layout() { return m_layout.ptr(); }
void set_layout(OwnPtr<GLayout>&&);
SizePolicy horizontal_size_policy() const { return m_horizontal_size_policy; }
SizePolicy vertical_size_policy() const { return m_vertical_size_policy; }
SizePolicy size_policy(Orientation orientation) { return orientation == Orientation::Horizontal ? m_horizontal_size_policy : m_vertical_size_policy; }
void set_size_policy(SizePolicy horizontal_policy, SizePolicy vertical_policy);
void set_size_policy(Orientation, SizePolicy);
Size preferred_size() const { return m_preferred_size; }
void set_preferred_size(const Size&);
void set_preferred_size(int width, int height) { set_preferred_size({ width, height }); }
bool has_tooltip() const { return !m_tooltip.is_empty(); }
String tooltip() const { return m_tooltip; }
void set_tooltip(const StringView& tooltip) { m_tooltip = tooltip; }
bool is_enabled() const { return m_enabled; }
void set_enabled(bool);
bool updates_enabled() const { return m_updates_enabled; }
void set_updates_enabled(bool);
virtual void event(CEvent&) override;
virtual void paint_event(GPaintEvent&);
virtual void resize_event(GResizeEvent&);
virtual void show_event(GShowEvent&);
virtual void hide_event(GHideEvent&);
virtual void keydown_event(GKeyEvent&);
virtual void keyup_event(GKeyEvent&);
virtual void mousemove_event(GMouseEvent&);
virtual void mousedown_event(GMouseEvent&);
virtual void mouseup_event(GMouseEvent&);
virtual void mousewheel_event(GMouseEvent&);
virtual void click_event(GMouseEvent&);
virtual void doubleclick_event(GMouseEvent&);
virtual void context_menu_event(GContextMenuEvent&);
virtual void focusin_event(CEvent&);
virtual void focusout_event(CEvent&);
virtual void enter_event(CEvent&);
virtual void leave_event(CEvent&);
virtual void child_event(CChildEvent&) override;
virtual void change_event(GEvent&);
// This is called after children have been painted.
virtual void second_paint_event(GPaintEvent&);
Rect relative_rect() const { return m_relative_rect; }
Point relative_position() const { return m_relative_rect.location(); }
Rect window_relative_rect() const;
Rect screen_relative_rect() const;
int x() const { return m_relative_rect.x(); }
int y() const { return m_relative_rect.y(); }
int width() const { return m_relative_rect.width(); }
int height() const { return m_relative_rect.height(); }
int length(Orientation orientation) const { return orientation == Orientation::Vertical ? height() : width(); }
Rect rect() const { return { 0, 0, width(), height() }; }
Size size() const { return m_relative_rect.size(); }
void update();
void update(const Rect&);
virtual bool accepts_focus() const { return false; }
virtual bool supports_keyboard_activation() const { return false; }
bool is_focused() const;
void set_focus(bool);
struct HitTestResult {
GWidget* widget { nullptr };
Point local_position;
};
HitTestResult hit_test(const Point&);
GWidget* child_at(const Point&) const;
void set_relative_rect(const Rect&);
void set_relative_rect(int x, int y, int width, int height) { set_relative_rect({ x, y, width, height }); }
void set_x(int x) { set_relative_rect(x, y(), width(), height()); }
void set_y(int y) { set_relative_rect(x(), y, width(), height()); }
void set_width(int width) { set_relative_rect(x(), y(), width, height()); }
void set_height(int height) { set_relative_rect(x(), y(), width(), height); }
void move_to(const Point& point) { set_relative_rect({ point, relative_rect().size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
void resize(const Size& size) { set_relative_rect({ relative_rect().location(), size }); }
void resize(int width, int height) { resize({ width, height }); }
void move_by(int x, int y) { move_by({ x, y }); }
void move_by(const Point& delta) { set_relative_rect({ relative_position().translated(delta), size() }); }
Color background_color() const { return m_background_color; }
Color foreground_color() const { return m_foreground_color; }
void set_background_color(Color color) { m_background_color = color; }
void set_foreground_color(Color color) { m_foreground_color = color; }
// FIXME: Implement these.
void set_backcolor(const StringView&) {}
void set_forecolor(const StringView&) {}
void set_autofill(bool b) { set_fill_with_background_color(b); }
GWindow* window()
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
const GWindow* window() const
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
void set_window(GWindow*);
GWidget* parent_widget();
const GWidget* parent_widget() const;
void set_fill_with_background_color(bool b) { m_fill_with_background_color = b; }
bool fill_with_background_color() const { return m_fill_with_background_color; }
const Font& font() const { return *m_font; }
void set_font(Font*);
void set_font(Font& font) { set_font(&font); }
void set_global_cursor_tracking(bool);
bool global_cursor_tracking() const;
void notify_layout_changed(Badge<GLayout>);
void invalidate_layout();
bool is_visible() const { return m_visible; }
void set_visible(bool);
bool spans_entire_window_horizontally() const;
bool is_greedy_for_hits() const { return m_greedy_for_hits; }
void set_greedy_for_hits(bool b) { m_greedy_for_hits = b; }
void move_to_front();
void move_to_back();
bool is_frontmost() const;
bool is_backmost() const;
GAction* action_for_key_event(const GKeyEvent&);
void register_local_shortcut_action(Badge<GAction>, GAction&);
void unregister_local_shortcut_action(Badge<GAction>, GAction&);
template<typename Callback>
void for_each_child_widget(Callback callback)
{
for_each_child([&](auto& child) {
if (is<GWidget>(child))
return callback(to<GWidget>(child));
return IterationDecision::Continue;
});
}
virtual bool is_radio_button() const { return false; }
virtual bool is_abstract_button() const { return false; }
private:
virtual bool is_widget() const final { return true; }
void handle_paint_event(GPaintEvent&);
void handle_resize_event(GResizeEvent&);
void handle_mousedown_event(GMouseEvent&);
void handle_mousedoubleclick_event(GMouseEvent&);
void handle_mouseup_event(GMouseEvent&);
void handle_enter_event(CEvent&);
void handle_leave_event(CEvent&);
void do_layout();
void focus_previous_widget();
void focus_next_widget();
GWindow* m_window { nullptr };
OwnPtr<GLayout> m_layout;
Rect m_relative_rect;
Color m_background_color;
Color m_foreground_color;
RefPtr<Font> m_font;
String m_tooltip;
SizePolicy m_horizontal_size_policy { SizePolicy::Fill };
SizePolicy m_vertical_size_policy { SizePolicy::Fill };
Size m_preferred_size;
bool m_fill_with_background_color { false };
bool m_visible { true };
bool m_greedy_for_hits { false };
bool m_enabled { true };
bool m_layout_dirty { false };
bool m_updates_enabled { true };
HashMap<GShortcut, GAction*> m_local_shortcut_actions;
};
template<>
inline bool is<GWidget>(const CObject& object)
{
return object.is_widget();
}
inline GWidget* GWidget::parent_widget()
{
if (parent() && is<GWidget>(*parent()))
return &to<GWidget>(*parent());
return nullptr;
}
inline const GWidget* GWidget::parent_widget() const
{
if (parent() && is<GWidget>(*parent()))
return &to<const GWidget>(*parent());
return nullptr;
}
|