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#pragma once
#include <LibGUI/GAbstractButton.h>
class GRadioButton : public GAbstractButton {
C_OBJECT(GRadioButton)
public:
GRadioButton(const StringView& text, GWidget* parent);
virtual ~GRadioButton() override;
virtual void click() override;
protected:
virtual void paint_event(GPaintEvent&) override;
private:
// These don't make sense for a radio button, so hide them.
using GAbstractButton::auto_repeat_interval;
using GAbstractButton::set_auto_repeat_interval;
virtual bool is_radio_button() const final { return true; }
template<typename Callback>
void for_each_in_group(Callback);
static Size circle_size();
};
template<>
inline bool is<GRadioButton>(const CObject& object)
{
if (!is<GWidget>(object))
return false;
return to<GWidget>(object).is_radio_button();
}
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