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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <AK/OwnPtr.h>
#include <LibGfx/Palette.h>
#include <LibGUI/GShortcut.h>
namespace AK {
class SharedBuffer;
}
namespace Core {
class EventLoop;
}
namespace Gfx {
class Palette;
class Point;
}
namespace GUI {
class Action;
class KeyEvent;
class MenuBar;
class Window;
class WindowServerConnection;
class Application {
public:
static Application& the();
Application(int argc, char** argv);
~Application();
int exec();
void quit(int = 0);
void set_menubar(OwnPtr<MenuBar>&&);
Action* action_for_key_event(const KeyEvent&);
void register_global_shortcut_action(Badge<Action>, Action&);
void unregister_global_shortcut_action(Badge<Action>, Action&);
void show_tooltip(const StringView&, const Gfx::Point& screen_location);
void hide_tooltip();
bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
void did_create_window(Badge<Window>);
void did_delete_last_window(Badge<Window>);
const String& invoked_as() const { return m_invoked_as; }
const Vector<String>& args() const { return m_args; }
Palette palette() const { return Palette(*m_palette); }
void set_palette(const Palette&);
void set_system_palette(SharedBuffer&);
private:
OwnPtr<Core::EventLoop> m_event_loop;
OwnPtr<MenuBar> m_menubar;
RefPtr<Gfx::PaletteImpl> m_palette;
RefPtr<Gfx::PaletteImpl> m_system_palette;
HashMap<Shortcut, Action*> m_global_shortcut_actions;
class TooltipWindow;
TooltipWindow* m_tooltip_window { nullptr };
bool m_quit_when_last_window_deleted { true };
String m_invoked_as;
Vector<String> m_args;
};
}
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