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#pragma once
#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <AK/OwnPtr.h>
#include <LibDraw/Palette.h>
#include <LibGUI/GShortcut.h>
namespace AK {
class SharedBuffer;
}
class CEventLoop;
class GAction;
class GKeyEvent;
class GMenuBar;
class GWindow;
class GWindowServerConnection;
class Palette;
class Point;
class GApplication {
public:
static GApplication& the();
GApplication(int argc, char** argv);
~GApplication();
int exec();
void quit(int = 0);
void set_menubar(OwnPtr<GMenuBar>&&);
GAction* action_for_key_event(const GKeyEvent&);
void register_global_shortcut_action(Badge<GAction>, GAction&);
void unregister_global_shortcut_action(Badge<GAction>, GAction&);
void show_tooltip(const StringView&, const Point& screen_location);
void hide_tooltip();
bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
void did_create_window(Badge<GWindow>);
void did_delete_last_window(Badge<GWindow>);
const String& invoked_as() const { return m_invoked_as; }
const Vector<String>& args() const { return m_args; }
Palette palette() const { return Palette(*m_palette); }
void set_palette(const Palette&);
void set_system_palette(SharedBuffer&);
private:
OwnPtr<CEventLoop> m_event_loop;
OwnPtr<GMenuBar> m_menubar;
RefPtr<PaletteImpl> m_palette;
RefPtr<PaletteImpl> m_system_palette;
HashMap<GShortcut, GAction*> m_global_shortcut_actions;
class TooltipWindow;
TooltipWindow* m_tooltip_window { nullptr };
bool m_quit_when_last_window_deleted { true };
String m_invoked_as;
Vector<String> m_args;
};
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