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#pragma once

#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <AK/OwnPtr.h>
#include <LibDraw/Palette.h>
#include <LibGUI/GShortcut.h>

namespace AK {
class SharedBuffer;
}

class CEventLoop;
class GAction;
class GKeyEvent;
class GMenuBar;
class GWindow;
class GWindowServerConnection;
class Palette;
class Point;

class GApplication {
public:
    static GApplication& the();
    GApplication(int argc, char** argv);
    ~GApplication();

    int exec();
    void quit(int = 0);

    void set_menubar(OwnPtr<GMenuBar>&&);
    GAction* action_for_key_event(const GKeyEvent&);

    void register_global_shortcut_action(Badge<GAction>, GAction&);
    void unregister_global_shortcut_action(Badge<GAction>, GAction&);

    void show_tooltip(const StringView&, const Point& screen_location);
    void hide_tooltip();

    bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
    void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }

    void did_create_window(Badge<GWindow>);
    void did_delete_last_window(Badge<GWindow>);

    const String& invoked_as() const { return m_invoked_as; }
    const Vector<String>& args() const { return m_args; }

    Palette palette() const { return Palette(*m_palette); }
    void set_palette(const Palette&);

    void set_system_palette(SharedBuffer&);

private:
    OwnPtr<CEventLoop> m_event_loop;
    OwnPtr<GMenuBar> m_menubar;
    RefPtr<PaletteImpl> m_palette;
    RefPtr<PaletteImpl> m_system_palette;
    HashMap<GShortcut, GAction*> m_global_shortcut_actions;
    class TooltipWindow;
    TooltipWindow* m_tooltip_window { nullptr };
    bool m_quit_when_last_window_deleted { true };
    String m_invoked_as;
    Vector<String> m_args;
};