1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Badge.h>
#include <LibCore/ConfigFile.h>
#include <LibGUI/Desktop.h>
#include <LibGUI/WindowServerConnection.h>
#include <string.h>
#include <unistd.h>
namespace GUI {
Desktop& Desktop::the()
{
static Desktop* the;
if (!the)
the = new Desktop;
return *the;
}
Desktop::Desktop()
{
}
void Desktop::did_receive_screen_rect(Badge<WindowServerConnection>, const Gfx::IntRect& rect)
{
if (m_rect == rect)
return;
m_rect = rect;
if (on_rect_change)
on_rect_change(rect);
}
void Desktop::set_background_color(const StringView& background_color)
{
WindowServerConnection::the().post_message(Messages::WindowServer::SetBackgroundColor(background_color));
}
void Desktop::set_wallpaper_mode(const StringView& mode)
{
WindowServerConnection::the().post_message(Messages::WindowServer::SetWallpaperMode(mode));
}
bool Desktop::set_wallpaper(const StringView& path, bool save_config)
{
WindowServerConnection::the().post_message(Messages::WindowServer::AsyncSetWallpaper(path));
auto ret_val = WindowServerConnection::the().wait_for_specific_message<Messages::WindowClient::AsyncSetWallpaperFinished>()->success();
if (ret_val && save_config) {
RefPtr<Core::ConfigFile> config = Core::ConfigFile::get_for_app("WindowManager");
dbg() << "Saving wallpaper path '" << path << "' to config file at " << config->file_name();
config->write_entry("Background", "Wallpaper", path);
config->sync();
}
return ret_val;
}
String Desktop::wallpaper() const
{
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWallpaper>()->path();
}
}
|