1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
|
#pragma once
#include <LibCore/CEvent.h>
#include <LibCore/CEventLoop.h>
#include <LibCore/CIODevice.h>
#include <LibCore/CLocalSocket.h>
#include <LibCore/CNotifier.h>
#include <LibCore/CObject.h>
#include <errno.h>
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
//#define CIPC_DEBUG
namespace IPC {
namespace Server {
class Event : public CEvent {
public:
enum Type {
Invalid = 2000,
Disconnected,
};
Event() {}
explicit Event(Type type)
: CEvent(type)
{
}
};
class DisconnectedEvent : public Event {
public:
explicit DisconnectedEvent(int client_id)
: Event(Disconnected)
, m_client_id(client_id)
{
}
int client_id() const { return m_client_id; }
private:
int m_client_id { 0 };
};
template<typename T, class... Args>
T* new_connection_for_client(Args&&... args)
{
auto conn = new T(AK::forward<Args>(args)...) /* arghs */;
conn->send_greeting();
return conn;
};
template<typename ServerMessage, typename ClientMessage>
class Connection : public CObject {
C_OBJECT(Connection)
public:
Connection(CLocalSocket& socket, int client_id)
: m_socket(socket)
, m_client_id(client_id)
{
add_child(socket);
m_socket.on_ready_to_read = [this] { drain_client(); };
#if defined(CIPC_DEBUG)
dbg() << "S: Created new Connection " << fd << client_id << " and said hello";
#endif
}
~Connection()
{
#if defined(CIPC_DEBUG)
dbg() << "S: Destroyed Connection " << m_socket.fd() << client_id();
#endif
}
void post_message(const ServerMessage& message, const ByteBuffer& extra_data = {})
{
#if defined(CIPC_DEBUG)
dbg() << "S: -> C " << int(message.type) << " extra " << extra_data.size();
#endif
if (!extra_data.is_empty())
const_cast<ServerMessage&>(message).extra_size = extra_data.size();
struct iovec iov[2];
int iov_count = 1;
iov[0].iov_base = const_cast<ServerMessage*>(&message);
iov[0].iov_len = sizeof(message);
if (!extra_data.is_empty()) {
iov[1].iov_base = const_cast<u8*>(extra_data.data());
iov[1].iov_len = extra_data.size();
++iov_count;
}
int nwritten = writev(m_socket.fd(), iov, iov_count);
if (nwritten < 0) {
switch (errno) {
case EPIPE:
dbgprintf("Connection::post_message: Disconnected from peer.\n");
delete_later();
return;
break;
case EAGAIN:
dbgprintf("Connection::post_message: Client buffer overflowed.\n");
did_misbehave();
return;
break;
default:
perror("Connection::post_message writev");
ASSERT_NOT_REACHED();
}
}
ASSERT(nwritten == (int)(sizeof(message) + extra_data.size()));
}
void drain_client()
{
unsigned messages_received = 0;
for (;;) {
ClientMessage message;
// FIXME: Don't go one message at a time, that's so much context switching, oof.
ssize_t nread = recv(m_socket.fd(), &message, sizeof(ClientMessage), MSG_DONTWAIT);
if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
if (!messages_received) {
// TODO: is delete_later() sufficient?
CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
}
break;
}
if (nread < 0) {
perror("recv");
ASSERT_NOT_REACHED();
}
ByteBuffer extra_data;
if (message.extra_size) {
if (message.extra_size >= 32768) {
dbgprintf("message.extra_size is way too large\n");
return did_misbehave();
}
extra_data = ByteBuffer::create_uninitialized(message.extra_size);
// FIXME: We should allow this to time out. Maybe use a socket timeout?
int extra_nread = read(m_socket.fd(), extra_data.data(), extra_data.size());
if (extra_nread != (int)message.extra_size) {
dbgprintf("extra_nread(%d) != extra_size(%d)\n", extra_nread, extra_data.size());
if (extra_nread < 0)
perror("read");
return did_misbehave();
}
}
#if defined(CIPC_DEBUG)
dbg() << "S: <- C " << int(message.type) << " extra " << extra_data.size();
#endif
if (!handle_message(message, move(extra_data)))
return;
++messages_received;
}
}
void did_misbehave()
{
dbgprintf("Connection{%p} (id=%d, pid=%d) misbehaved, disconnecting.\n", this, client_id(), m_client_pid);
m_socket.close();
delete_later();
}
int client_id() const { return m_client_id; }
pid_t client_pid() const { return m_client_pid; }
void set_client_pid(pid_t pid) { m_client_pid = pid; }
// ### having this public is sad
virtual void send_greeting() = 0;
protected:
void event(CEvent& event)
{
if (event.type() == Event::Disconnected) {
int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
dbgprintf("Connection: Client disconnected: %d\n", client_id);
delete this;
return;
}
CObject::event(event);
}
virtual bool handle_message(const ClientMessage&, const ByteBuffer&& = {}) = 0;
private:
CLocalSocket& m_socket;
int m_client_id { -1 };
int m_client_pid { -1 };
};
} // Server
} // IPC
|