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#include <AK/JsonArray.h>
#include <AK/JsonObject.h>
#include <AK/JsonValue.h>
#include <AK/Time.h>
#include <LibCore/CEvent.h>
#include <LibCore/CEventLoop.h>
#include <LibCore/CLocalSocket.h>
#include <LibCore/CNotifier.h>
#include <LibCore/CObject.h>
#include <LibCore/CSyscallUtils.h>
#include <LibThread/Lock.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/select.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
//#define CEVENTLOOP_DEBUG
//#define DEFERRED_INVOKE_DEBUG
static CEventLoop* s_main_event_loop;
static Vector<CEventLoop*>* s_event_loop_stack;
HashMap<int, NonnullOwnPtr<CEventLoop::EventLoopTimer>>* CEventLoop::s_timers;
HashTable<CNotifier*>* CEventLoop::s_notifiers;
int CEventLoop::s_next_timer_id = 1;
int CEventLoop::s_wake_pipe_fds[2];
CLocalServer CEventLoop::s_rpc_server;
CEventLoop::CEventLoop()
{
if (!s_event_loop_stack) {
s_event_loop_stack = new Vector<CEventLoop*>;
s_timers = new HashMap<int, NonnullOwnPtr<CEventLoop::EventLoopTimer>>;
s_notifiers = new HashTable<CNotifier*>;
}
if (!s_main_event_loop) {
s_main_event_loop = this;
int rc = pipe2(s_wake_pipe_fds, O_CLOEXEC);
ASSERT(rc == 0);
s_event_loop_stack->append(this);
auto rpc_path = String::format("/tmp/rpc.%d", getpid());
rc = unlink(rpc_path.characters());
if (rc < 0 && errno != ENOENT) {
perror("unlink");
ASSERT_NOT_REACHED();
}
bool listening = s_rpc_server.listen(rpc_path);
ASSERT(listening);
s_rpc_server.on_ready_to_accept = [&] {
auto* client = s_rpc_server.accept();
ASSERT(client);
JsonArray objects;
for (auto& object : CObject::all_objects()) {
JsonObject json_object;
object.save_to(json_object);
objects.append(move(json_object));
}
client->write(objects.to_string());
client->delete_later();
};
}
#ifdef CEVENTLOOP_DEBUG
dbg() << getpid() << " CEventLoop constructed :)";
#endif
}
CEventLoop::~CEventLoop()
{
}
CEventLoop& CEventLoop::main()
{
ASSERT(s_main_event_loop);
return *s_main_event_loop;
}
CEventLoop& CEventLoop::current()
{
return *s_event_loop_stack->last();
}
void CEventLoop::quit(int code)
{
m_exit_requested = true;
m_exit_code = code;
}
struct CEventLoopPusher {
public:
CEventLoopPusher(CEventLoop& event_loop)
: m_event_loop(event_loop)
{
if (&m_event_loop != s_main_event_loop) {
m_event_loop.take_pending_events_from(CEventLoop::current());
s_event_loop_stack->append(&event_loop);
}
}
~CEventLoopPusher()
{
if (&m_event_loop != s_main_event_loop) {
s_event_loop_stack->take_last();
CEventLoop::current().take_pending_events_from(m_event_loop);
}
}
private:
CEventLoop& m_event_loop;
};
int CEventLoop::exec()
{
CEventLoopPusher pusher(*this);
for (;;) {
if (m_exit_requested)
return m_exit_code;
pump();
}
ASSERT_NOT_REACHED();
}
void CEventLoop::pump(WaitMode mode)
{
if (m_queued_events.is_empty())
wait_for_event(mode);
decltype(m_queued_events) events;
{
LOCKER(m_lock);
events = move(m_queued_events);
}
for (int i = 0; i < events.size(); ++i) {
auto& queued_event = events.at(i);
ASSERT(queued_event.event);
auto* receiver = queued_event.receiver.ptr();
auto& event = *queued_event.event;
#ifdef CEVENTLOOP_DEBUG
if (receiver)
dbg() << "CEventLoop: " << *receiver << " event " << (int)event.type();
#endif
if (!receiver) {
switch (event.type()) {
case CEvent::Quit:
ASSERT_NOT_REACHED();
return;
default:
dbg() << "Event type " << event.type() << " with no receiver :(";
}
} else if (event.type() == CEvent::Type::DeferredInvoke) {
#ifdef DEFERRED_INVOKE_DEBUG
printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
#endif
static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
} else {
receiver->event(event);
}
if (m_exit_requested) {
LOCKER(m_lock);
#ifdef CEVENTLOOP_DEBUG
dbg() << "CEventLoop: Exit requested. Rejigging " << (events.size() - i) << " events.";
#endif
decltype(m_queued_events) new_event_queue;
new_event_queue.ensure_capacity(m_queued_events.size() + events.size());
for (; i < events.size(); ++i)
new_event_queue.unchecked_append(move(events[i]));
new_event_queue.append(move(m_queued_events));
m_queued_events = move(new_event_queue);
return;
}
}
}
void CEventLoop::post_event(CObject& receiver, NonnullOwnPtr<CEvent>&& event)
{
LOCKER(m_lock);
#ifdef CEVENTLOOP_DEBUG
dbg() << "CEventLoop::post_event: {" << m_queued_events.size() << "} << receiver=" << receiver << ", event=" << event;
#endif
m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
}
void CEventLoop::wait_for_event(WaitMode mode)
{
fd_set rfds;
fd_set wfds;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
int max_fd = 0;
auto add_fd_to_set = [&max_fd](int fd, fd_set& set) {
FD_SET(fd, &set);
if (fd > max_fd)
max_fd = fd;
};
int max_fd_added = -1;
add_fd_to_set(s_wake_pipe_fds[0], rfds);
max_fd = max(max_fd, max_fd_added);
for (auto& notifier : *s_notifiers) {
if (notifier->event_mask() & CNotifier::Read)
add_fd_to_set(notifier->fd(), rfds);
if (notifier->event_mask() & CNotifier::Write)
add_fd_to_set(notifier->fd(), wfds);
if (notifier->event_mask() & CNotifier::Exceptional)
ASSERT_NOT_REACHED();
}
bool queued_events_is_empty;
{
LOCKER(m_lock);
queued_events_is_empty = m_queued_events.is_empty();
}
timeval now;
struct timeval timeout = { 0, 0 };
bool should_wait_forever = false;
if (mode == WaitMode::WaitForEvents) {
if (!s_timers->is_empty() && queued_events_is_empty) {
gettimeofday(&now, nullptr);
get_next_timer_expiration(timeout);
timeval_sub(timeout, now, timeout);
} else {
should_wait_forever = true;
}
} else {
should_wait_forever = false;
}
int marked_fd_count = CSyscallUtils::safe_syscall(select, max_fd + 1, &rfds, &wfds, nullptr, should_wait_forever ? nullptr : &timeout);
if (FD_ISSET(s_wake_pipe_fds[0], &rfds)) {
char buffer[32];
auto nread = read(s_wake_pipe_fds[0], buffer, sizeof(buffer));
if (nread < 0) {
perror("read from wake pipe");
ASSERT_NOT_REACHED();
}
ASSERT(nread > 0);
}
if (!s_timers->is_empty()) {
gettimeofday(&now, nullptr);
}
for (auto& it : *s_timers) {
auto& timer = *it.value;
if (!timer.has_expired(now))
continue;
#ifdef CEVENTLOOP_DEBUG
dbg() << "CEventLoop: Timer " << timer.timer_id << " has expired, sending CTimerEvent to " << timer.owner;
#endif
post_event(*timer.owner, make<CTimerEvent>(timer.timer_id));
if (timer.should_reload) {
timer.reload(now);
} else {
// FIXME: Support removing expired timers that don't want to reload.
ASSERT_NOT_REACHED();
}
}
if (!marked_fd_count)
return;
for (auto& notifier : *s_notifiers) {
if (FD_ISSET(notifier->fd(), &rfds)) {
if (notifier->on_ready_to_read)
post_event(*notifier, make<CNotifierReadEvent>(notifier->fd()));
}
if (FD_ISSET(notifier->fd(), &wfds)) {
if (notifier->on_ready_to_write)
post_event(*notifier, make<CNotifierWriteEvent>(notifier->fd()));
}
}
}
bool CEventLoop::EventLoopTimer::has_expired(const timeval& now) const
{
return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
}
void CEventLoop::EventLoopTimer::reload(const timeval& now)
{
fire_time = now;
fire_time.tv_sec += interval / 1000;
fire_time.tv_usec += (interval % 1000) * 1000;
}
void CEventLoop::get_next_timer_expiration(timeval& soonest)
{
ASSERT(!s_timers->is_empty());
bool has_checked_any = false;
for (auto& it : *s_timers) {
auto& fire_time = it.value->fire_time;
if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
soonest = fire_time;
has_checked_any = true;
}
}
int CEventLoop::register_timer(CObject& object, int milliseconds, bool should_reload)
{
ASSERT(milliseconds >= 0);
auto timer = make<EventLoopTimer>();
timer->owner = object.make_weak_ptr();
timer->interval = milliseconds;
timeval now;
gettimeofday(&now, nullptr);
timer->reload(now);
timer->should_reload = should_reload;
int timer_id = ++s_next_timer_id; // FIXME: This will eventually wrap around.
ASSERT(timer_id); // FIXME: Aforementioned wraparound.
timer->timer_id = timer_id;
s_timers->set(timer_id, move(timer));
return timer_id;
}
bool CEventLoop::unregister_timer(int timer_id)
{
auto it = s_timers->find(timer_id);
if (it == s_timers->end())
return false;
s_timers->remove(it);
return true;
}
void CEventLoop::register_notifier(Badge<CNotifier>, CNotifier& notifier)
{
s_notifiers->set(¬ifier);
}
void CEventLoop::unregister_notifier(Badge<CNotifier>, CNotifier& notifier)
{
s_notifiers->remove(¬ifier);
}
void CEventLoop::wake()
{
char ch = '!';
int nwritten = write(s_wake_pipe_fds[1], &ch, 1);
if (nwritten < 0) {
perror("CEventLoop::wake: write");
ASSERT_NOT_REACHED();
}
}
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