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#include <LibHTML/DOM/Document.h>
#include <LibHTML/DOM/Element.h>
#include <LibHTML/DOM/Text.h>
#include <LibHTML/Dump.h>
#include <LibHTML/Layout/LayoutNode.h>
#include <LibHTML/Layout/LayoutText.h>
#include <stdio.h>
void dump_tree(const Node& node)
{
static int indent = 0;
for (int i = 0; i < indent; ++i)
printf(" ");
if (node.is_document()) {
printf("*Document*\n");
} else if (node.is_element()) {
printf("<%s", static_cast<const Element&>(node).tag_name().characters());
static_cast<const Element&>(node).for_each_attribute([](auto& name, auto& value) {
printf(" %s=%s", name.characters(), value.characters());
});
printf(">\n");
} else if (node.is_text()) {
printf("\"%s\"\n", static_cast<const Text&>(node).data().characters());
}
++indent;
if (node.is_parent_node()) {
static_cast<const ParentNode&>(node).for_each_child([](auto& child) {
dump_tree(child);
});
}
--indent;
}
void dump_tree(const LayoutNode& layout_node)
{
static int indent = 0;
for (int i = 0; i < indent; ++i)
printf(" ");
String tag_name;
if (layout_node.is_anonymous())
tag_name = "(anonymous)";
else if (layout_node.node()->is_text())
tag_name = "#text";
else if (layout_node.node()->is_document())
tag_name = "#document";
else if (layout_node.node()->is_element())
tag_name = static_cast<const Element&>(*layout_node.node()).tag_name();
else
tag_name = "???";
printf("%s {%s} at (%d,%d) size %dx%d",
layout_node.class_name(),
tag_name.characters(),
layout_node.rect().x(),
layout_node.rect().y(),
layout_node.rect().width(),
layout_node.rect().height());
if (layout_node.is_text())
printf(" \"%s\"", static_cast<const LayoutText&>(layout_node).text().characters());
printf("\n");
++indent;
layout_node.for_each_child([](auto& child) {
dump_tree(child);
});
--indent;
}
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