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#pragma once
#include <LibGUI/GWidget.h>
class GAction;
class GToolBar : public GWidget {
public:
explicit GToolBar(GWidget* parent);
virtual ~GToolBar() override;
void add_action(Retained<GAction>&&);
void add_separator();
virtual const char* class_name() const override { return "GToolBar"; }
private:
virtual void paint_event(GPaintEvent&) override;
struct Item {
enum Type { Invalid, Separator, Action };
Type type { Invalid };
RetainPtr<GAction> action;
};
Vector<OwnPtr<Item>> m_items;
};
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