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#pragma once
#include "GWidget.h"
#include <AK/Function.h>
class GTextBox final : public GWidget {
public:
explicit GTextBox(GWidget* parent);
virtual ~GTextBox() override;
String text() const { return m_text; }
void set_text(String&&);
Function<void(GTextBox&)> on_return_pressed;
private:
virtual const char* class_name() const override { return "GTextBox"; }
virtual void paint_event(GPaintEvent&) override;
virtual void mousedown_event(GMouseEvent&) override;
virtual void keydown_event(GKeyEvent&) override;
virtual void timer_event(GTimerEvent&) override;
virtual bool accepts_focus() const override { return true; }
void handle_backspace();
String m_text;
unsigned m_cursor_position { 0 };
bool m_cursor_blink_state { false };
};
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