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#include <LibGUI/GTCPSocket.h>
#include <sys/socket.h>
GTCPSocket::GTCPSocket(GObject* parent)
: GSocket(GSocket::Type::TCP, parent)
{
int fd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
if (fd < 0) {
set_error(fd);
} else {
set_fd(fd);
set_mode(GIODevice::ReadWrite);
set_error(0);
}
}
GTCPSocket::~GTCPSocket()
{
}
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