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#pragma once

#include <LibGUI/GWindow.h>
#include <LibGUI/GEventLoop.h>

class GDialog : public GWindow {
public:
    enum ExecResult { ExecOK = 0, ExecCancel = 1, ExecAborted = 2 };

    virtual ~GDialog() override;

    int exec();

    int result() const { return m_result; }
    void done(int result);

    virtual const char* class_name() const override { return "GDialog"; }

protected:
    explicit GDialog(CObject* parent);

private:
    OwnPtr<GEventLoop> m_event_loop;
    int m_result { ExecAborted };
};