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#pragma once
#include <LibGUI/GEventLoop.h>
#include <LibGUI/GWindow.h>
class GDialog : public GWindow {
public:
enum ExecResult {
ExecOK = 0,
ExecCancel = 1,
ExecAborted = 2
};
virtual ~GDialog() override;
int exec();
int result() const { return m_result; }
void done(int result);
virtual const char* class_name() const override { return "GDialog"; }
protected:
explicit GDialog(CObject* parent);
private:
OwnPtr<GEventLoop> m_event_loop;
int m_result { ExecAborted };
};
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