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#pragma once
#include <AK/Badge.h>
#include <AK/OwnPtr.h>
#include <AK/HashMap.h>
#include <LibGUI/GShortcut.h>
class GAction;
class GKeyEvent;
class GEventLoop;
class GMenuBar;
class GApplication {
public:
static GApplication& the();
GApplication(int argc, char** argv);
~GApplication();
int exec();
void quit(int);
void set_menubar(OwnPtr<GMenuBar>&&);
GAction* action_for_key_event(const GKeyEvent&);
void register_shortcut_action(Badge<GAction>, GAction&);
void unregister_shortcut_action(Badge<GAction>, GAction&);
private:
OwnPtr<GEventLoop> m_event_loop;
OwnPtr<GMenuBar> m_menubar;
HashMap<GShortcut, GAction*> m_shortcut_actions;
};
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