summaryrefslogtreecommitdiff
path: root/LibCore/CEventLoop.h
blob: b39812bba061d50df216d3f8054d244c9c328760 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
#pragma once

#include <LibCore/CLock.h>
#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <AK/OwnPtr.h>
#include <AK/Vector.h>
#include <AK/WeakPtr.h>
#include <sys/select.h>
#include <time.h>

class CEvent;
class CObject;
class CNotifier;

class CEventLoop {
public:
    CEventLoop();
    virtual ~CEventLoop();

    int exec();

    enum class WaitMode {
        WaitForEvents,
        PollForEvents,
    };

    // processe events, generally called by exec() in a loop.
    // this should really only be used for integrating with other event loops
    void pump(WaitMode = WaitMode::WaitForEvents);

    void post_event(CObject& receiver, OwnPtr<CEvent>&&);

    static CEventLoop& main();
    static CEventLoop& current();

    bool running() const { return m_running; }

    static int register_timer(CObject&, int milliseconds, bool should_reload);
    static bool unregister_timer(int timer_id);

    static void register_notifier(Badge<CNotifier>, CNotifier&);
    static void unregister_notifier(Badge<CNotifier>, CNotifier&);

    void quit(int);

    virtual void take_pending_events_from(CEventLoop& other)
    {
        m_queued_events.append(move(other.m_queued_events));
    }

protected:
    virtual void add_file_descriptors_for_select(fd_set&, int& max_fd) { UNUSED_PARAM(max_fd); }
    virtual void process_file_descriptors_after_select(const fd_set&) { }
    virtual void do_processing() { }

private:
    void wait_for_event(WaitMode);
    void get_next_timer_expiration(timeval&);

    struct QueuedEvent {
        WeakPtr<CObject> receiver;
        OwnPtr<CEvent> event;
    };

    Vector<QueuedEvent, 64> m_queued_events;

    bool m_running { false };
    bool m_exit_requested { false };
    int m_exit_code { 0 };

    CLock m_lock;

    struct EventLoopTimer {
        int timer_id { 0 };
        int interval { 0 };
        timeval fire_time;
        bool should_reload { false };
        WeakPtr<CObject> owner;

        void reload(const timeval& now);
        bool has_expired(const timeval& now) const;
    };

    static HashMap<int, OwnPtr<EventLoopTimer>>* s_timers;
    static int s_next_timer_id;

    static HashTable<CNotifier*>* s_notifiers;
};