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#include "WindowComposer.h"
#include "Process.h"
#include <Widgets/Font.h>
#include <Widgets/FrameBuffer.h>
#include <Widgets/WindowManager.h>
#include <Widgets/RootWidget.h>
#include <Widgets/EventLoop.h>
#include <Widgets/MsgBox.h>
void WindowComposer_main()
{
Font::initialize();
FrameBuffer::initialize();
EventLoop::initialize();
WindowManager::initialize();
AbstractScreen::initialize();
auto info = current->get_display_info();
dbgprintf("Screen is %ux%ux%ubpp\n", info.width, info.height, info.bpp);
FrameBuffer framebuffer((dword*)info.framebuffer, info.width, info.height);
RootWidget rw;
EventLoop loop;
WindowManager::the().setRootWidget(&rw);
MsgBox(nullptr, "Serenity Operating System");
dbgprintf("Entering WindowComposer main loop.\n");
loop.exec();
ASSERT_NOT_REACHED();
}
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