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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Bitmap.h>
#include <AK/RefCounted.h>
#include <Kernel/SpinLock.h>
namespace Kernel {
struct VolatilePageRange {
size_t base { 0 };
size_t count { 0 };
bool was_purged { false };
bool is_empty() const { return count == 0; }
bool intersects(const VolatilePageRange& other) const
{
return other.base < base + count || other.base + other.count > base;
}
bool intersects_or_adjacent(const VolatilePageRange& other) const
{
return other.base <= base + count || other.base + other.count >= base;
}
bool contains(const VolatilePageRange& other) const
{
return base <= other.base && base + count >= other.base + other.count;
}
VolatilePageRange intersected(const VolatilePageRange& other) const
{
auto b = max(base, other.base);
auto e = min(base + count, other.base + other.count);
if (b >= e)
return {};
return { b, e - b, was_purged };
}
void combine_intersecting_or_adjacent(const VolatilePageRange& other)
{
VERIFY(intersects_or_adjacent(other));
if (base <= other.base) {
count = (other.base - base) + other.count;
} else {
count = (base - other.base) + count;
base = other.base;
}
was_purged |= other.was_purged;
}
void subtract_intersecting(const VolatilePageRange& other)
{
if (!intersects(other))
return;
if (other.contains(*this)) {
count = 0;
return;
}
if (base <= other.base) {
count = (other.base - base);
} else {
auto new_base = other.base + other.count;
count = (base + count) - new_base;
base = new_base;
}
}
bool range_equals(const VolatilePageRange& other) const
{
return base == other.base && count == other.count;
}
bool operator==(const VolatilePageRange& other) const
{
return base == other.base && count == other.count && was_purged == other.was_purged;
}
bool operator!=(const VolatilePageRange& other) const
{
return base != other.base || count != other.count || was_purged != other.was_purged;
}
};
class VolatilePageRanges {
public:
VolatilePageRanges(const VolatilePageRange& total_range)
: m_total_range(total_range)
{
}
VolatilePageRanges(const VolatilePageRanges& other)
: m_ranges(other.m_ranges)
, m_total_range(other.m_total_range)
{
}
bool is_empty() const { return m_ranges.is_empty(); }
void clear() { m_ranges.clear_with_capacity(); }
bool is_all() const
{
if (m_ranges.size() != 1)
return false;
return m_ranges[0] == m_total_range;
}
void set_all()
{
if (m_ranges.size() != 1)
m_ranges = { m_total_range };
else
m_ranges[0] = m_total_range;
}
bool intersects(const VolatilePageRange&) const;
bool contains(size_t index) const
{
return intersects({ index, 1 });
}
bool add(const VolatilePageRange&);
void add_unchecked(const VolatilePageRange&);
bool remove(const VolatilePageRange&, bool&);
template<typename F>
IterationDecision for_each_intersecting_range(const VolatilePageRange& range, F f)
{
auto r = m_total_range.intersected(range);
if (r.is_empty())
return IterationDecision::Continue;
size_t nearby_index = 0;
auto* existing_range = binary_search(
m_ranges.span(), r, &nearby_index, [](auto& a, auto& b) {
if (a.intersects(b))
return 0;
return (signed)(a.base - (b.base + b.count - 1));
});
if (!existing_range)
return IterationDecision::Continue;
if (existing_range->range_equals(r))
return f(r);
VERIFY(existing_range == &m_ranges[nearby_index]); // sanity check
while (nearby_index < m_ranges.size()) {
existing_range = &m_ranges[nearby_index];
if (!existing_range->intersects(range))
break;
IterationDecision decision = f(existing_range->intersected(r));
if (decision != IterationDecision::Continue)
return decision;
nearby_index++;
}
return IterationDecision::Continue;
}
template<typename F>
IterationDecision for_each_nonvolatile_range(F f) const
{
size_t base = m_total_range.base;
for (const auto& volatile_range : m_ranges) {
if (volatile_range.base == base)
continue;
IterationDecision decision = f({ base, volatile_range.base - base });
if (decision != IterationDecision::Continue)
return decision;
base = volatile_range.base + volatile_range.count;
}
if (base < m_total_range.base + m_total_range.count)
return f({ base, (m_total_range.base + m_total_range.count) - base });
return IterationDecision::Continue;
}
Vector<VolatilePageRange>& ranges() { return m_ranges; }
const Vector<VolatilePageRange>& ranges() const { return m_ranges; }
private:
Vector<VolatilePageRange> m_ranges;
VolatilePageRange m_total_range;
};
class AnonymousVMObject;
class PurgeablePageRanges {
friend class AnonymousVMObject;
public:
PurgeablePageRanges(const VMObject&);
void copy_purgeable_page_ranges(const PurgeablePageRanges& other)
{
if (this == &other)
return;
ScopedSpinLock lock(m_volatile_ranges_lock);
ScopedSpinLock other_lock(other.m_volatile_ranges_lock);
m_volatile_ranges = other.m_volatile_ranges;
}
bool add_volatile_range(const VolatilePageRange& range);
enum class RemoveVolatileError {
Success = 0,
SuccessNoChange,
OutOfMemory
};
RemoveVolatileError remove_volatile_range(const VolatilePageRange& range, bool& was_purged);
bool is_volatile_range(const VolatilePageRange& range) const;
bool is_volatile(size_t) const;
bool is_empty() const { return m_volatile_ranges.is_empty(); }
void set_was_purged(const VolatilePageRange&);
const VolatilePageRanges& volatile_ranges() const { return m_volatile_ranges; }
protected:
void set_vmobject(AnonymousVMObject*);
VolatilePageRanges m_volatile_ranges;
mutable RecursiveSpinLock m_volatile_ranges_lock;
AnonymousVMObject* m_vmobject { nullptr };
};
class CommittedCowPages : public RefCounted<CommittedCowPages> {
AK_MAKE_NONCOPYABLE(CommittedCowPages);
public:
CommittedCowPages() = delete;
CommittedCowPages(size_t);
~CommittedCowPages();
NonnullRefPtr<PhysicalPage> allocate_one();
bool return_one();
private:
size_t m_committed_pages;
};
}
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