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#include <Kernel/FileSystem/Inode.h>
#include <Kernel/VM/InodeVMObject.h>
#include <Kernel/VM/MemoryManager.h>
#include <Kernel/VM/Region.h>
NonnullRefPtr<InodeVMObject> InodeVMObject::create_with_inode(Inode& inode)
{
InterruptDisabler disabler;
if (inode.vmobject())
return *inode.vmobject();
auto vmo = adopt(*new InodeVMObject(inode));
vmo->inode().set_vmo(*vmo);
return vmo;
}
NonnullRefPtr<VMObject> InodeVMObject::clone()
{
return adopt(*new InodeVMObject(*this));
}
InodeVMObject::InodeVMObject(Inode& inode)
: VMObject(inode.size())
, m_inode(inode)
{
}
InodeVMObject::InodeVMObject(const InodeVMObject& other)
: VMObject(other)
, m_inode(other.m_inode)
{
}
InodeVMObject::~InodeVMObject()
{
ASSERT(inode().vmobject() == this);
}
void InodeVMObject::inode_size_changed(Badge<Inode>, size_t old_size, size_t new_size)
{
dbgprintf("VMObject::inode_size_changed: {%u:%u} %u -> %u\n",
m_inode->fsid(), m_inode->index(),
old_size, new_size);
InterruptDisabler disabler;
auto new_page_count = PAGE_ROUND_UP(new_size) / PAGE_SIZE;
m_physical_pages.resize(new_page_count);
// FIXME: Consolidate with inode_contents_changed() so we only do a single walk.
for_each_region([](Region& region) {
ASSERT(region.page_directory());
MM.remap_region(*region.page_directory(), region);
});
}
void InodeVMObject::inode_contents_changed(Badge<Inode>, off_t offset, ssize_t size, const u8* data)
{
(void)size;
(void)data;
InterruptDisabler disabler;
ASSERT(offset >= 0);
// FIXME: Only invalidate the parts that actually changed.
for (auto& physical_page : m_physical_pages)
physical_page = nullptr;
#if 0
size_t current_offset = offset;
size_t remaining_bytes = size;
const u8* data_ptr = data;
auto to_page_index = [] (size_t offset) -> size_t {
return offset / PAGE_SIZE;
};
if (current_offset & PAGE_MASK) {
size_t page_index = to_page_index(current_offset);
size_t bytes_to_copy = min(size, PAGE_SIZE - (current_offset & PAGE_MASK));
if (m_physical_pages[page_index]) {
auto* ptr = MM.quickmap_page(*m_physical_pages[page_index]);
memcpy(ptr, data_ptr, bytes_to_copy);
MM.unquickmap_page();
}
current_offset += bytes_to_copy;
data += bytes_to_copy;
remaining_bytes -= bytes_to_copy;
}
for (size_t page_index = to_page_index(current_offset); page_index < m_physical_pages.size(); ++page_index) {
size_t bytes_to_copy = PAGE_SIZE - (current_offset & PAGE_MASK);
if (m_physical_pages[page_index]) {
auto* ptr = MM.quickmap_page(*m_physical_pages[page_index]);
memcpy(ptr, data_ptr, bytes_to_copy);
MM.unquickmap_page();
}
current_offset += bytes_to_copy;
data += bytes_to_copy;
}
#endif
// FIXME: Consolidate with inode_size_changed() so we only do a single walk.
for_each_region([](Region& region) {
ASSERT(region.page_directory());
MM.remap_region(*region.page_directory(), region);
});
}
template<typename Callback>
void VMObject::for_each_region(Callback callback)
{
// FIXME: Figure out a better data structure so we don't have to walk every single region every time an inode changes.
// Perhaps VMObject could have a Vector<Region*> with all of his mappers?
for (auto& region : MM.m_user_regions) {
if (®ion.vmobject() == this)
callback(region);
}
for (auto& region : MM.m_kernel_regions) {
if (®ion.vmobject() == this)
callback(region);
}
}
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