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/*
* Copyright (c) 2020, Liav A. <liavalb@hotmail.co.il>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <Kernel/RTC.h>
#include <Kernel/Time/HardwareTimer.h>
namespace Kernel {
class RealTimeClock final : public HardwareTimer {
public:
static NonnullRefPtr<RealTimeClock> create(Function<void(const RegisterState&)> callback);
virtual HardwareTimerType timer_type() const override { return HardwareTimerType::RTC; }
virtual const char* model() const override { return "Real Time Clock"; }
virtual size_t ticks_per_second() const override;
virtual bool is_periodic() const override { return true; }
virtual bool is_periodic_capable() const override { return true; }
virtual void set_periodic() override { }
virtual void set_non_periodic() override { }
virtual void reset_to_default_ticks_per_second() override;
virtual bool try_to_set_frequency(size_t frequency) override;
virtual bool is_capable_of_frequency(size_t frequency) const override;
virtual size_t calculate_nearest_possible_frequency(size_t frequency) const override;
private:
explicit RealTimeClock(Function<void(const RegisterState&)> callback);
virtual void handle_irq(const RegisterState&) override;
};
}
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